Processors

Noise reduction and audio restoration

Types of noise and tools

ProblemDescriptionTool
Broadband background noise (hiss, rustle, fans)Constant, spread across many frequenciesSpectral de-noise with a profile
Mains hum50 Hz in Europe, 60 Hz in the Americas, with harmonics (100, 150, 200 Hz...)De-hum, multiple notches
BuzzHum rich in high harmonics (dimmers, cables, single-coil pickups)De-hum with many harmonics, EQ
Clicks and popsShort impulses (editing, vinyl, mouth)De-click, de-crackle, editing
Mouth noisesSaliva and lip smacks on vocalsMouth de-click
Breaths and plosivesBreaths that are too loud, “p” and “b” sounds hitting the capsuleBreath control, dynamic HP, editing
Room reverbUnwanted tail in the recordingDe-reverb
BleedOther instruments in the microphoneGate, expander, de-bleed, editing
ClippingPeaks clipped during recordingDe-clip

Main tools: iZotope RX (De-noise, Spectral De-noise, De-hum, De-click, Mouth De-click, Breath Control, De-reverb, De-clip, Spectral Repair, Dialogue Isolate), Waves (X-Noise, Z-Noise, X-Hum, Clarity Vx), Accentize, Acon Digital. In FL Studio, Edison has profile-based noise removal (select a noise-only section, capture the profile, apply the denoise) and declicking.

Procedure for broadband noise reduction

  1. Find a noise-only section (0.5–2 s) at the beginning or in a pause.
  2. Capture the profile (Learn / Capture noise profile).
  3. Set a moderate reduction: 6–12 dB for music, up to 15–20 dB for speech. More reduction = more artifacts (metallic sound, “water,” gurgling).
  4. Adjust the threshold (sensitivity): the minimum that removes the noise in the pauses.
  5. Listen to the residue (Output noise only): if you hear parts of the voice or instrument, you are removing signal.
  6. Two light passes (6 dB + 6 dB) are better than one heavy one (12 dB).

Hum

  • Identify the fundamental with an analyzer (peaks at 50 Hz and multiples).
  • De-hum with the fundamental at 50 Hz and 4–8 harmonics, or notches with Q 20–40 at 50, 100, 150, 200 Hz (−10/−20 dB). A static EQ also removes the instrument notes that fall on those frequencies: for instruments with nearby fundamentals (bass, kick) use an adaptive de-hum.

Clicks and mouth noises

  • De-click at low-to-medium sensitivity; make sure it does not blunt the attack of consonants and percussion.
  • On vocals, mouth noises are fixed before compression: after compression they become louder.
  • Editing clicks are removed with 5–10 ms fades and crossfades on the cuts, not with the de-click.

Breaths and plosives

  • Breaths: do not remove them all, lower them by 6–12 dB (Breath Control, clip gain or automation). A voice without breaths sounds unnatural.
  • Plosives: HP on the single syllable (80–150 Hz) with automation or with a dynamic HP; in RX, the De-plosive module.

De-reverb and de-bleed

They reduce the room or bleed by 3–8 dB with acceptable results; beyond that, artifacts appear. They are emergency tools: the real solution is the recording.

Order in the chain

Restoration always comes before everything else: de-noise, de-hum, de-click, then editing, then EQ, compression and effects. Compression raises the relative background noise: noise at −60 dBFS can reach −45 dBFS after 15 dB of compression and saturation.

Common mistakes

  • Aggressive reduction in a single pass: “underwater” artifacts.
  • Profile taken from a section that contains signal: the denoise removes part of the tone.
  • De-noise on the whole mix instead of on the noisy track.
  • Gate instead of de-noise on a noisy vocal: the noise opens and closes with the voice and is more noticeable.
  • Removing breaths and noises to the point of making the voice artificial.

Starting settings

ParameterValueWhy
Noise reduction, music6–12 dBBeyond that, artifacts appear.
Noise reduction, speech10–20 dBMore tolerance for artifacts.
PassesTwo light ones instead of one heavy oneFewer artifacts.
Hum notchQ 20–40, −10/−20 dB at 50 Hz and multiplesHum removed with little damage.
Breaths−6/−12 dB, not removedNaturalness.
Editing fades5–10 msNo clicks.

Frequencies to watch

RangeWhat to do
50–60 Hz and harmonicsMains hum: narrow notches or adaptive de-hum.
80–150 HzPlosives: HP on the single syllable.
2–10 kHzHiss and rustle: main region of broadband de-noise.
5–12 kHzMouth clicks and crackle: de-click at medium sensitivity.

Example chain

StepToolSettingsWhy
RestorationiZotope RX / Edison (denoise and declick)De-hum, de-noise, de-clickClean source.
EditingPlaylist / EdisonCuts, fades, breathsClean track.
Corrective EQFruity Parametric EQ 2HP, cutsClean tone.
Gate or expanderFruity Limiter (gate) / expanderRange −6/−15 dBCleaner pauses.
Dynamics and effectsCompressors, reverbsTrack valuesMix work.

How to check the result

  • Noise level in the pauses (RMS of a silent section) below −60 dBFS for music, below −55 dBFS for speech before compression.
  • Spectrum of the pauses: no peak at 50/100/150 Hz more than 6 dB above the floor.
  • Presence band (4–8 kHz) of the track after de-noise: drop of no more than 1–2 dB (the de-noise must not remove definition).
  • Track crest factor unchanged within 1 dB after the de-click (attacks preserved).

Sources

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