History and character
“Funk and soul” is the family of African American popular music genres born between the mid-'50s and the '80s, which put the gospel-derived voice and the groove of the rhythm section at the center. Soul emerged in the late '50s and early '60s from the meeting of gospel and rhythm and blues: Ray Charles with “I Got a Woman” (1954) brought the church vocal style to a secular lyric, Sam Cooke (“You Send Me,” 1957) turned it into elegant, pop-friendly music, and Solomon Burke, Otis Redding and Aretha Franklin (the 1967 Atlantic recordings, starting with those at FAME Studios in Muscle Shoals) defined its most intense side.
Soul immediately split along city and label lines: Detroit with Berry Gordy's Motown (from 1959, “Hitsville U.S.A.” with the studio band the Funk Brothers), Memphis with Stax (Booker T. & the M.G.'s, Otis Redding, Sam & Dave) and the rawer sound of Southern soul, Atlantic of New York recording in the South, Chicago (Curtis Mayfield), Philadelphia with Gamble & Huff's Philadelphia International in the '70s (Philly soul, strings and orchestrations).
Funk emerged in the mid-'60s from the soul and R&B of James Brown, who shifted the groove's center of gravity from the backbeat to the downbeat (“on the one”): “Papa's Got a Brand New Bag” and “I Got You (I Feel Good)” (1965), “Cold Sweat” (1967), “Get Up (I Feel Like Being a) Sex Machine” (1970). Its roots also lie in New Orleans (Professor Longhair, later The Meters with “Cissy Strut,” 1969). Sly and the Family Stone mixed funk with psychedelic rock, George Clinton's Parliament-Funkadelic created P-funk; in the '70s disco (New York, Philadelphia, Munich with Giorgio Moroder) took the soul-funk groove and put it on a four-on-the-floor kick for the clubs; after 1979 boogie/post-disco paved the way for electro, house and modern R&B.
Common aesthetic: the song serves the body and the voice. Interlocking simple parts in sixteenth notes, call and response between vocals, backing vocals and horns, harmonies with sevenths and ninths, live dynamics. Funk and soul are the sample reservoir of hip hop (the breaks of Clyde Stubblefield and Jabo Starks are among the most sampled in history) and the foundation of R&B, neo soul, house and nu-disco.
Scales and keys
How to read this section
The formulas are written in scale degrees relative to the major scale (1 2 3 4 5 6 7) and in steps T (whole tone) / S (semitone). The examples are on roots typical of the genre (E and A for guitar-based funk, C/F/Bb for horns and voice).
Dorian
- Formula: 1 2 b3 4 5 6 b7 — T S T T T S T.
- Example on E: E F# G A B C# D.
- Characteristic note: the major 6 (C#) over a minor scale: it gives a “bright” minor, less tragic than Aeolian, perfect for long vamps.
- Diatonic chords: Em7 (i7), F#m7 (ii7), Gmaj7 (bIIImaj7), A7 (IV7), Bm7 (v7), C#ø7 (viø7), Dmaj7 (bVIImaj7).
- Use: it is the mode of funk and disco vamps on i7–IV7 (Em7–A7). Basses and riffs stay on the minor pentatonic; the major 6 shows up in the chords (Em7–A7: the C# is the third of A7) and in the horn phrases.
- Real-world example: Chic — Good Times (Em7–A7 vamp); Herbie Hancock — Chameleon (Bbm7–Eb7, Bb Dorian).
- Common mistakes: using the b6 (C) over Em7–A7: it creates a semitone against the third of A7 (C#) and sounds “wrong” without meaning to.
Mixolydian
- Formula: 1 2 3 4 5 6 b7 — T T S T T S T.
- Example on E: E F# G# A B C# D.
- Characteristic note: the b7 over a major chord: the color of the dominant chord that doesn't resolve.
- Diatonic chords: E7 (I7), F#m7 (ii7), G#ø7 (iiiø7), Amaj7 (IVmaj7), Bm7 (v7), C#m7 (vi7), Dmaj7 (bVIImaj7).
- Use: the single-chord ninth or thirteenth vamp (E9, E13) of James Brown-style funk; bass riffs often mix the major 3 and b3 (blue note).
- Real-world example: James Brown — Sex Machine and most of the dominant vamps of 1967–1971; Sly and the Family Stone — Thank You (Falettinme Be Mice Elf Agin) over an E7 vamp.
- Common mistakes: holding the 4 (A) long over E7 in the vocals: it is the “avoid note” (it forms a semitone with the third G#). Use it as a passing tone.
Minor pentatonic and blues scale
- Minor pentatonic: 1 b3 4 5 b7 — 3S T T 3S T. On E: E G A B D.
- Blues scale: 1 b3 4 b5 5 b7. On E: E G A Bb B D. Characteristic note: the b5 (Bb), a passing blue note.
- Use: it is the basic vocabulary of bass, guitar, clavinet and horn lines, both over the minor (Dorian) vamp and over the dominant vamp (where the b3 G against the chord's G# is the blues “scratch”). In soul vocals it is the scale of melismas.
- Real-world example: Stevie Wonder — Superstition (clavinet riff on the Eb minor pentatonic); Wild Cherry — Play That Funky Music.
- Common mistakes: using the b5 as a long arrival note; it must always resolve to the 4 or 5.
Major (Ionian) and major pentatonic
- Major: 1 2 3 4 5 6 7 — T T S T T T S. On C: C D E F G A B. Chords: Cmaj7 (I), Dm7 (ii), Em7 (iii), Fmaj7 (IV), G7 (V), Am7 (vi), Bø7 (viiø).
- Major pentatonic: 1 2 3 5 6 — on C: C D E G A. With the passing b3 (C D Eb E G A, the “major blues”) it is the color of gospel soul: the Eb slides onto the E.
- Use: melodies of soul and Motown songs, backing vocals, string lines in disco and Philly soul.
- Real-world example: The Temptations — My Girl (C major modulating to D); Sam Cooke — A Change Is Gonna Come.
Aeolian (natural minor)
- Formula: 1 2 b3 4 5 b6 b7 — T S T T S T T. On A: A B C D E F G. Chords: Am7 (i7), Bø7 (iiø7), Cmaj7 (bIII), Dm7 (iv7), Em7 (v7), Fmaj7 (bVI), G7 (bVII).
- Characteristic note: the b6 (F): melancholy. In minor disco it is the color of the descending i–iv–bVII–bIII–bVI (Gloria Gaynor — I Will Survive, on the cycle of fifths in A minor).
How to choose
| Situation | Scale |
|---|---|
| i7–IV7 vamp or static m7/m9 chord | Dorian + minor pentatonic |
| Vamp on a single 7/9/13 | Mixolydian + blues (passing b3) |
| Soul/Motown song in major | Ionian, major pentatonic, gospel b3 |
| Disco or minor soul with a cycle of fifths | Aeolian, with harmonic minor on the V7 |
Rule of thumb: look at the 6th of the minor chord (major = Dorian, minor = Aeolian) and the 7th of the major chord (b7 = Mixolydian).
Harmony
Function and density
Funk tends toward static harmony: a vamp of one or two chords for many bars (Em7 for 16 bars, E9 for the whole verse), with the movement left to the rhythm. Soul and Motown, on the other hand, are functional songs in major with cadences, secondary dominants and final modulations. Disco sits in between: loops of two or four rich chords (m7, maj7, m9) and some cycles of fifths.
Typical cadences
- Gospel plagal IV–I (and iv–I with borrowing from the minor): the “amen” cadence of the Black church, in soul endings and intros.
- ii–V–I with sevenths in Motown and Philly soul: Dm7–G7–Cmaj7.
- The dominant “that doesn't resolve”: in funk the V7 becomes the tonic (I7) and goes nowhere.
- bVII–I and bVI–bVII–I (borrowings from the minor/Mixolydian) for the more “open” soul choruses.
Chords and voicings
- Dominant ninth and thirteenth: E9 (E G# D F#), E13 (E G# D F# C#), E7#9 (E G# D G, the “Hendrix chord,” also used in funk).
- m7, m9, m11 for the minor vamp: Em9 = E G B D F#; Em11 without the third in fourths voicings (A D G).
- Shell voicings (3rd and 7th) and high triads on guitar (2–3 strings) so as not to overlap the bass.
- Gospel slash chords: F/G (IV/V, the soul “sus”), Bb/C, C/E (first inversion with a rising bass).
Pedals, borrowings, harmonic rhythm
- Root pedal under chords moving above (C, F/C, C) in gospel endings.
- Borrowing of the minor iv (Fm in C) and bVI (Ab) from soul ballads.
- Harmonic rhythm: funk 1 chord every 4–16 bars; soul 1–2 chords per bar; disco 1 chord every 1–2 bars; the funk bridge often changes everything (moves up to IV7 or to a distant region) before returning to the vamp.
- Modulation by a semitone or a whole tone in the last chorus (truck driver), typical of Motown and pop soul.
Typical progressions
| Name | Key | Chords | Degrees | How to use it |
|---|---|---|---|---|
| Dorian vamp i7–IV7 | E minor (Dorian) | Em7 A7 | i7 IV7 | The engine of funk and disco: the C# (3rd of A7) is the Dorian 6th. Chic — Good Times. It is played for 8–16 bars without changing. |
| Dominant vamp | E (Mixolydian) | E9 | I9 | A single chord for the whole verse: the groove is the harmony. James Brown 1967–1971; bass and guitar in sixteenth notes, horns on stabs. |
| Gospel cadence | C major | C F/C C Fm/C C | I IV/I I iv/I I | Plagal with minor borrowing over a C pedal: the “amen” closing of soul ballads and endings. |
| Four-chord soul | C major | C Am7 Dm7 G7 | I vi7 ii7 V7 | The doo-wop progression enriched with sevenths: Motown, Philly soul, ballads. |
| Minor disco cycle | A minor | Am7 Dm7 G7 Cmaj7 Fmaj7 Bm7b5 E7 | i7 iv7 bVII7 bIIImaj7 bVImaj7 iiø7 V7 | The cycle of fifths in minor: Gloria Gaynor — I Will Survive. |
| Funk bridge to IV | E | E9 A9 E9 B7#9 | I9 IV9 I9 V7#9 | The change to the IV and the altered V break the vamp before returning to the one. |
| Soul sus | F major | Fmaj7 Gm7 C7sus4 C7 | Imaj7 ii7 V7sus4 V7 | The suspension F/C... C7sus4 (= Bb/C) before the dominant: the “soft” sound of '70s Philly and Motown. |
Rhythm and groove
Feel
The whole genre lives in 4/4 in sixteenth notes, with different levels of swing: straight or nearly so (0–10%) in disco and up-tempo Motown, light sixteenth-note swing (55–58% in MPC terms, i.e. 10–20 on the swing scale) in funk, full triplet feel in 12/8 soul ballads and in slower Southern soul.
Accents
- Funk: accent on the downbeat (“the One”) of each bar or cycle: bass and kick land together on the 1, and everything else interlocks around it.
- Soul/Motown: backbeat on 2 and 4, reinforced by tambourine and handclaps; Motown often plays the snare on all four quarter notes.
- Disco: kick on all four quarter notes, open hi-hat on the offbeats (“&”), all designed for continuous dancing and DJ mixing.
Microtiming
The “pocket” comes from small shifts: Al Jackson Jr.'s snare (Stax) slightly late, funk ghost notes at very low velocities, the bass anticipating the chord change by a few tens of ms. In programming: snare +5/+15 ms, ghost notes −3/−8 ms, hi-hat with small velocity variations (±10).
Interlocking
The key principle: each instrument plays little, but in a different position of the grid. Guitar on the offbeat sixteenth notes, bass on the 1 and the syncopations, clavinet in the gaps, horns on short stabs. The sum creates the groove at the sixteenth-note level.
Drums
Role in the rhythm section
The drums are the center of the groove together with the bass, with a different role depending on the subgenre: in funk they draw the groove (syncopated pattern + ghost notes), in soul they support it (simple, heavy backbeat), in disco they make it regular for dancing.
Kick
- Funk: always on the 1, then sixteenth-note syncopations (“e” of 1, “&” of 2, “a” of 3) that change from track to track, often in unison with the bass.
- Stax soul: 1 and the “&” of 3 (or 1 and 3), very sober.
- Motown: 1 and 3, sometimes lightly in four.
- Disco: all four quarter notes, constant dynamics.
Snare and clap
- Backbeat on 2 and 4 (positions 5 and 13 of the 16-step grid), strong and “full”: it is the most important voice in soul.
- Ghost notes in funk: hits at velocity 20–45 (out of 127) on the sixteenth notes around the backbeat (“a” of 1, “e” of 2…).
- Motown: snare on all four quarter notes, doubled by tambourine and handclaps.
- Clap: layered on the backbeat in disco and boogie ('80s, LinnDrum/808).
Hi-hat, ride and percussion
- Funk: hi-hat in sixteenth notes (or eighth notes with accents), a short opening on the “&” of 4 before returning to the one.
- Disco: open hi-hat on the offbeats (“tsss”) and closed in sixteenth notes; tambourine on the backbeat; syncopated congas and bongos.
- Soul: eighth notes on the hi-hat, tambourine on 2 and 4, sometimes shaker.
Dynamics and velocity
Backbeat 110–127, kick 100–120, hi-hat 60–100 with accents on the downbeats, ghost notes 20–45. In soul the drums grow with the song: brushes or cross-stick in the verse, full snare in the chorus, cymbals in the endings.
Interaction with bass and vocals
Kick and bass are a single rhythmic entity: the kick defines the attack, the bass the length and the note. The drums leave room for the vocal in the verses (fewer cymbals, tighter hi-hat) and push it in the choruses. In funk the drums respond to the singer's “hits” (James Brown's cues: “take it to the bridge”).
Sections
- Verse: basic pattern. Pre-chorus: snare or toms building. Chorus: cymbals, more open hat. Bridge: often a groove change or break (drums alone or drums + bass). Final vamp: groove with variations and fills.
Fills and transitions
Short (1–2 beats), often just snare or snare-tom; in disco, tom fills or snare “pickups” in sixteenth notes before the chorus. In funk fills are rare: tension comes from the stop (the whole band stops on a hit).
Sounds
'60s–'70s drum kits tuned medium, snare with little ring (often muffled with a cloth or a wallet), kick with a blanket inside and short attack (decay 150–250 ms). Samples: James Brown breaks, Meters, Stax drums; LinnDrum and DMX for boogie.
Typical mistakes
Ghost notes all at the same velocity, 100% quantization without swing, four-on-the-floor kick where a syncopated groove is needed (or vice versa), hi-hat too loud covering the guitar, fills too long that break the pocket.
Bass
Sound
Electric bass (Fender Precision and Jazz Bass, then Music Man StingRay in the '70s), flatwound strings in the '60s (round sound, Jamerson), roundwound and slap in the '70s (Larry Graham, Bootsy Collins, Bernard Edwards). Synth bass (Minimoog) from late funk and in boogie.
Register and relationship with the kick
Fundamentals between E1 (41 Hz) and E2 (82 Hz), octaves up to E3. The bass plays the 1 with the kick and then fills the syncopations the kick leaves free. In disco the broken octaves (E1–E2 in eighth notes) are the distinguishing mark.
Note choice
- Root and octave on the strong beats, b7 and 5 for leaps, approaching chromatic notes (D#–E, F–E) before the one.
- In soul and Motown: melodic lines using the 3, 6, passing tones and anticipations (Jamerson).
- In funk: dead notes (muted notes) in sixteenth notes, hammer-ons, slapped roots and popped octaves.
Rhythm
Funk: syncopated sixteenth notes with many rests; soul: eighth and quarter notes with anticipations; disco: constant eighth-note octaves.
Examples
James Jamerson (My Girl, What's Going On), Donald “Duck” Dunn (Stax), Bootsy Collins (Sex Machine), Larry Graham (Thank You), Bernard Edwards (Good Times), Verdine White (Earth, Wind & Fire).
Harmonic instruments
- Funk rhythm guitar: the “chank” or “chicken scratch” (Jimmy Nolen with James Brown), ninth chords on the high strings in sixteenth notes with the fretting hand releasing pressure; Stratocaster or Telecaster, clean, bright sound, sometimes wah.
- Soul guitar: arpeggios and fills in the style of Steve Cropper (Stax), double stops in thirds and sixths, responses to the vocal.
- Clavinet (Hohner): percussive part in sixteenth notes, often with wah or phaser (Stevie Wonder).
- Rhodes and Wurlitzer: m9, maj9 chords in ballads and disco.
- Hammond B-3 organ: gospel pads, swells with the expression pedal, Leslie slow/fast.
- Piano: gospel in ballads, chords in triplets, right-hand fills.
- Horns: trumpet, tenor and baritone sax, trombone; stabs, unison lines, “shouts” in 3–4 part harmony.
- Strings: Philly soul and disco, long lines in octaves and quick responses (string stabs).
Melody and vocals
Lead vocal
Powerful chest register with climbs into mix/belting (soul tenors up to A4–C5, women singers up to F5 and beyond), gospel melismas on the pentatonics, shouts (James Brown), blue notes and “slid” notes. The singer improvises in the last chorus and the final vamp (ad-libs).
Backing vocals
Call and response: the chorus repeats the hook, the soloist answers. Tight 3-part harmonies (third, fifth, octave) in the Motown style; “Sweet Inspirations”-style female backing vocals in Atlantic soul; in disco unison and octave backing vocals, doubled.
Horns as a voice
The horns answer the vocal or replace it in the hook (sax and trumpet riffs).
Effects
Chamber or plate reverb (Motown: the echo chamber in the attic at Hitsville), slap delay in '60s soul, double-tracked vocals and bigger reverb in disco.
Instruments
- Acoustic drums (then drum machine in boogie)
- Electric bass (Precision, Jazz Bass, StingRay), then synth bass
- Rhythm and lead guitar (Stratocaster, Telecaster, semi-hollow)
- Clavinet, Rhodes, Wurlitzer, acoustic piano, Hammond organ
- Horns: trumpet, tenor, alto and baritone sax, trombone
- Strings (violins, violas, cellos) in Philly soul and disco
- Percussion: tambourine, congas, bongos, shaker, cowbell, handclaps
- Synths: Minimoog, ARP, Oberheim, Prophet-5 (late funk, disco, boogie)
- Lead vocal and backing vocals
Drum patterns
Synths and sounds
- Clavinet V — Funk clavinet: AB/CD pickups for the bright sound, light mute, wah or phaser as an insert; play it in tight sixteenth notes (Superstition, Higher Ground).
- B-3 V — Soul and gospel organ: Drawbars 888000000 for the gospel pad, 888800000 for soul, Leslie slow in the verses and fast in the choruses, percussion on the 3rd harmonic.
- Stage-73 V — Rhodes: m9 and maj9 chords in ballads and disco; light stereo tremolo, a bit of drive for the funk passages.
- Wurli V — Wurlitzer: The rougher color of soul (Ray Charles, Aretha); slow tremolo.
- Mini V — Synth bass and lead: Late funk (Bernie Worrell, P-funk) and boogie bass: two sawtooth oscillators, 24 dB filter with fast envelope.
- Solina V — Disco strings: Bright ensemble, medium release: the “string machine” of '70s disco and soul pads.
- Prophet-5 V — Brass synth and pad: Brass synth of boogie and '80s funk, poly-mod for metallic stabs.
Song structure
Typical forms
- Soul/Motown song (verse-chorus): Intro 4–8 – Verse 1 (8–16) – Chorus (8) – Verse 2 (8–16) – Chorus (8) – Bridge (8) – Chorus ×2 (with modulation) – Fade out. 2:30–3:30.
- Vamp funk: Intro (groove 4–8) – Verse over the vamp (16) – “Hook” or chorus (8) – Verse – Hook – Bridge (chord change, 8) – Drum break or stop – Final vamp with ad-libs and solos. 4:00–7:00.
- Disco: DJ-friendly intro (16–32 of drums and bass) – Verse (16) – Chorus (16) – Instrumental break – Verse – Chorus – Percussion break – Final chorus – Outro (16–32). 5:00–8:00 in the 12" versions.
Arrangement
- Intro: often the groove or a horn hit.
- Verse: drums, bass, rhythm guitar, a single harmonic instrument; horns absent or few.
- Chorus: backing vocals, horns, tambourine, strings come in.
- Bridge: harmony change, horns in harmony, break.
- Ending: ad-libs, repeated backing vocals, modulation, fade out.
Mixing and mastering
Sonic goal
Clear, “physical” groove, rhythm section up front, warm and present vocal on top. The reference for the era is a dynamic mix (a few dB of bus compression, high crest factor, integrated LUFS −14/−11); for a modern production (Bruno Mars, Silk Sonic, Vulfpeck, Jungle) denser (−10/−8 LUFS) but with lively transients. Listen to the references at equal volume (normalized) before deciding.
Kick
- EQ: HP at 30–35 Hz; body at 60–80 Hz (+2 dB Q 1); cut the “cardboard” at 250–400 Hz (−2/−4 dB Q 2); attack at 2–4 kHz (+1/+3 dB) so it comes through on small speakers.
- Compression: VCA or FET, ratio 4:1, attack 10–30 ms (lets the transient through), release 50–100 ms, 3–5 dB GR.
- Saturation: light tape (Fruity Blood Overdrive low, Soundtoys Decapitator mode A at 20–30% mix).
- Space: dry, at most a short room (0.3–0.6 s) in parallel. Center.
Snare and clap
- EQ: HP 80–100 Hz; body 180–250 Hz (+2 dB); cut the “boxy” 400–700 Hz; crack 3–6 kHz; air at 10 kHz with a gentle shelf.
- Compression: 1176 (medium attack 3–5, fast release 6–7) 4:1, 3–6 dB GR; parallel for thickness.
- Reverb: plate (EMT 140 or Valhalla VintageVerb “Plate”) 0.9–1.4 s, pre-delay 10–25 ms; HP on the return at 200 Hz and LP at 8 kHz. Longer in disco (1.5–2 s), shorter or absent in funk.
- Ghost notes: don't squash them too much; if necessary use a transient shaper to raise their attack instead of compressing.
Hi-hat and percussion
- HP at 300–500 Hz; cut 1–2 kHz if harsh; shelf +1.5 dB at 10–12 kHz.
- Panning: hi-hat 20–35% (drummer's side or audience side, choose and stay consistent), tambourine opposite 30–50%, congas and bongos 40–70% L/R.
- Light compression or none; the tambourine can be compressed 2–3 dB to sit on the backbeat.
Bass
- EQ: HP 30–35 Hz; fundamental 60–100 Hz; cut 200–300 Hz if boomy; “growl” 700 Hz–1 kHz (+1/+3 dB); attack/slap 2–3 kHz.
- Compression: opto (LA-2A) 3–5 dB for consistency, then a fast 1176 2–3 dB for slap peaks.
- Saturation: tube or amp (emulated Ampeg SVT) in parallel for presence on small speakers.
- Mono below 120 Hz, center. No reverb.
Guitars, keyboards, horns, strings
- Rhythm guitar: HP 120–150 Hz, presence 2–4 kHz, light compressor (2:1, 2 dB), pan 30–60% (double guitar L/R). Short spring or plate.
- Clavinet: HP 100 Hz, peak 1–3 kHz, pan opposite the guitar so they interlock.
- Rhodes/organ: HP 80–100 Hz, cut 300–500 Hz, Leslie or chorus for width.
- Horns: HP 100–150 Hz (bari sax 60 Hz), presence 1.5–3 kHz, bus compression 2–3 dB; fanned pan (trumpet 30% L, sax 30% R, trombone 50%) or all center in Stax-style mono; plate/room reverb 1–1.5 s.
- Strings: HP 150 Hz, air 10–12 kHz, wide (70–100%), hall 1.8–2.5 s with pre-delay 30 ms.
Lead vocal
- EQ: HP 80–100 Hz; cut 200–400 Hz if muddy; presence 2–5 kHz (+2 dB); de-esser 5–8 kHz.
- Compression: fast 1176 (attack 3, release 7, 4:1, 3–6 dB) followed by LA-2A (2–4 dB) for the soul voice that goes from a whisper to a scream.
- Saturation: light tape or tube for warmth.
- Space: plate 1.2–1.8 s pre-delay 30–60 ms, slap delay 80–120 ms ('60s soul), filtered eighth-note or dotted-eighth delay (HP 300 Hz, LP 5 kHz) on throws.
- Automation: phrase-by-phrase volume (riding), raise the final ad-libs.
Backing vocals
HP 150 Hz, cut 2–3 kHz relative to the lead, heavier compression (5–8 dB), wide (L/R doubles 60–100%), more reverb than the lead vocal.
FX
Reverbs and delays on sends, filtered returns, automation of throws on the last words of phrases; wah and phaser as inserts.
Buses and groups
- Drum bus: SSL-style 4:1, attack 10–30 ms, auto release, 2–3 dB; parallel compression (smash at 10:1 blended at 15–25%).
- Horn bus and backing vocal bus with 2 dB compression and shared EQ.
- Music bus (everything but the vocal) with 1–2 dB of glue.
Sidechain
Almost never audible pumping. At most: light sidechain of the bass from the kick (1–2 dB, release 60–100 ms) in modern disco and nu-disco; ducking of pads from the vocal (dynamic, 1–2 dB, Pro-Q 3 or Trackspacer).
Master
Chain: light corrective EQ – bus compressor 2:1 attack 30 ms auto release 1–2 dB – light tape saturation – limiter. Target: vintage −14/−11 LUFS integrated (short-term in the choruses −10/−9), modern −10/−8 LUFS integrated, true peak −1 dBTP (−2 dBTP if the track is very dense and will be converted to lossy). PLR of at least 8–10 dB to keep the groove alive.
Common mistakes
Bass and kick masking each other at 60–100 Hz (choose which sits above and which below), ghost notes squashed by the compressor, soul vocals compressed until they lose their dynamics, too much reverb on the horns, master limited beyond −8 LUFS that kills the groove.
Reference tracks for the mix
Stevie Wonder — Superstition; Chic — Good Times; Aretha Franklin — Respect; Marvin Gaye — What's Going On; Bruno Mars — Uptown Funk (modern); Silk Sonic — Leave the Door Open (modern soul).
Reference listening
- Ray Charles — I Got a Woman (1954)
- Sam Cooke — A Change Is Gonna Come (1964)
- James Brown — Papa's Got a Brand New Bag (1965)
- Otis Redding — Try a Little Tenderness (1966)
- Aretha Franklin — Respect (1967)
- Sly and the Family Stone — Thank You (Falettinme Be Mice Elf Agin) (1969)
- Marvin Gaye — What's Going On (1971)
- Stevie Wonder — Superstition (1972)
- Chic — Good Times (1979)
- Bruno Mars — Uptown Funk (con Mark Ronson, 2014)