How it works
Phase distortion explained from scratch
A digital oscillator reads a table containing a wave (in the CZ, always a sine) advancing with a phase that grows steadily, like a clock hand turning at constant speed. Phase distortion (PD) deforms this hand: in certain stretches of the cycle the reading speeds up, in others it slows down. The sine read at variable speed changes shape: if the phase runs fast in the first half and slows in the second, the sine bends toward a sawtooth; other distortion curves produce square, pulse, etc.
DCW = the filter
The amount of phase distortion is the DCW (Digitally Controlled Wave). With DCW at zero a pure sine comes out, with no harmonics; as you raise it the wave approaches the chosen shape (saw, square, pulse…) and the harmonics grow. It is therefore a brightness control equivalent to a low-pass cutoff, and its envelope (8 stages) is the equivalent of the filter envelope.
Resonant waves
Three waves (Reso1 sawtooth, Reso2 triangle, Reso3 trapezoid) multiply a higher-frequency sine by a window: the result has an energy peak that moves along the spectrum as you move the DCW, imitating the cutoff of a resonant filter.
Composite waves
Each Line can alternate two different shapes cycle after cycle (for example saw in the first cycle, pulse in the second): the overall period doubles, so the pitch drops an octave and is enriched with subharmonics.
DCA and structure
After the DCW comes the DCA, the amplifier with its own 8-stage envelope. Each voice can use one or two Lines (complete DCO→DCW→DCA chains): two Lines can be detuned, ring-modulated against each other or modulated with noise. The principle is therefore subtractive to the ear, digital in the engine: harmonic richness is created by deforming the waveform instead of filtering it.
Character and tone
A digital timbre but closer to a filtered analog than you'd expect: the DCW opens and closes the harmonics like a cutoff, with a slightly harder, glassier and more nasal sound than an analog low-pass. The resonant waves (Reso1–3) imitate a filter with resonance but without true self-oscillation: the peak moves cleanly, with a typical metallic color. Present upper mids (1–5 kHz), defined, dry lows that take up little room, perfect for house and electro. The DAC of the era adds noise and a much-loved lo-fi grain. Limitations: no real filter, pads less warm and less wide than analog polysynths (Jup-8 V, Jun-6 V), a tendency to sound thin unless you use two Lines and detune. Compared with DX7 V it is much easier to program (you think as in subtractive) but less capable of complex inharmonic timbres; compared with SQ80 V it is cleaner and more synth than sampler.
Architecture
Original Casio CZ (1984–1988)
- Series: CZ-101 (1984, mini 49-key keyboard, battery powered), CZ-1000 (full-size keys), CZ-3000 and CZ-5000 (16 oscillators, sequencer on the 5000), CZ-1 (velocity and aftertouch), plus the CZ-230S and other budget models.
- CZ-101: 8 digital oscillators = 8 voices with one Line, 4 voices with two Lines; monotimbral, multitimbral only via MIDI (mono mode).
- For each Line: DCO with 8 waveforms (Sawtooth, Square, Pulse, Double Sine, Saw-Pulse, Reso1 saw, Reso2 triangle, Reso3 trapezoid) and a combination of two alternating waveforms; DCW with 8-stage envelope (rate and level, assignable sustain and end points) and key follow; DCA with 8-stage envelope and key follow; 8-stage pitch envelope (DCO).
- Line Select: 1, 2, 1+1' (second Line is a detuned copy of the first), 1+2'; detune of the second Line in octaves, semitones and fine; Ring modulation and Noise modulation between the Lines.
- One vibrato LFO (triangle, square, up and down ramp) with delay, rate, depth; portamento; no filter, no effects; mono output with a DAC of noisy character.
What CZ V (Arturia, 2019) adds
- 32 voices of polyphony even with two Lines active; unison up to 8 voices with Unison Detune and stereo spread.
- Pan for each Line and separate level; resonant waves that can be combined with each other (impossible on the original) and a drawable Custom wave.
- Three envelope types for each of the 8 envelopes (Pitch, DCW, Amp for each Line plus Mod 1 and Mod 2): original 8-point CZ, DADSR, 16-point MSEG with slope, loop and sync; Velocity (0–15), Kbd Follow (0–9), bipolar Depth and Rate Multiplier.
- Independent noise source with Color.
- 16-slot modulation matrix, 24 sources and 51 destinations; 2 LFOs (up to 200 Hz, binary sync, triplets and dotted, mono/poly, key trig with number of cycles), Sample & Hold with smooth, 3 Combos (sum, difference, multiplication, division, crossfade between two sources), 4 macros.
- Arpeggiator (6 modes, 1–4 octaves, gate) and dedicated vibrato with Sine, Triangle, Square, Saw Down, Saw Up, S&H shapes.
- Four effect slots in series or in two parallel chains (one per Line): Reverb, Delay, Chorus, Phaser, Flanger, Multimode Filter (LP/HP/BP 12/24/36 dB, comb), Overdrive, Compressor, Bitcrusher.
- Switchable emulation of the original DAC; import of CZ SysEx.
The controls, one by one
Top bar
- Master Tune
- Global tuning ±100 cents (one semitone); at center A440.
- Octave
- Shifts the whole instrument by ±2 octaves; also useful to compensate for the octave lost with composite waves.
- Unison Detune
- Detunes and widens the unison copies in stereo (requires Unison 2–8 in the bottom bar). Low = thickness and light flanging, high = pronounced chorus and width.
- Waveform and envelope illustration
- Graphic reproduction of the CZ-101's panel: it is not a control.
- Advanced (arrows)
- Shows or hides the four tabs Synthesis, Envelopes, Modulations, FX.
Keyboard area — Performance controls
- Master Volume
- From −80 to +24 dB, default 0 dB, responds to CC 7.
- Pitch Bend
- Bends the pitch of both Lines; range set by Bend Range. It is also a modulation source.
- Mod Wheel
- CC 1, no assignment by default: it must be connected in the matrix (e.g. to Vibrato Depth or to the DCW).
- Macro 1–4
- Renamable faders assignable to multiple destinations in the matrix; ideal for a MIDI controller.
- Wave scope
- Shows the waveforms of the two Lines in real time with numeric fields for DCW and Level.
Keyboard area — Vibrato
- Wave
- Vibrato shape: Sine, Triangle, Square, Saw Down, Saw Up, S&H.
- Rate
- Vibrato speed (5–6 Hz for natural vibrato).
- Sync
- Syncs to tempo from 8:1 to 1/32.
- Depth
- Vibrato depth; 0 = off.
- Delay
- Onset delay from 0 to about 5 s with proportional fade-in; 300–600 ms for singing leads.
Keyboard area — Arpeggiator
- On / Hold
- Turns on the arpeggiator; Hold keeps the pattern after release.
- Rate and Sync
- Free 0.1–50 Hz or synced from 1/2 to 1/64.
- Pattern (Mode)
- As Played, Up, Down, Up-down 1 (extremes repeated), Up-down 2 (extremes once), Random.
- Octave
- Range of 1–4 octaves.
- Gate
- Length of each note: staccato to the left, legato to the right.
Keyboard area — Line Select, Ring, Noise, Portamento, Poly
- Line Select
- Line 1, Line 2, 1+2' (two independent Lines, the second detunable) or 1+1' (detunable copy of Line 1 with the same waves and envelopes).
- Ring
- Enables ring modulation between the Lines (only with two Lines active).
- Noise
- Enables noise modulation of the second Line (only with two Lines active).
- Portamento
- Glide time: in mono it always glides, in poly only when legato; with the arpeggiator it always glides if > 0.
- Poly
- On: up to 32 notes. Off: legato monophonic without envelope retrigger (for 303-style leads and basses). For mono with retrigger, leave Poly on and polyphony at 1.
Bottom bar
- CZ DAC
- Emulation of the original converter with its noise and grain: on for authenticity, off for a cleaner sound.
- Bend Range
- Pitch bend semitones (2 standard, 12 for basses and leads).
- Unison
- 1–8 stacked copies per note; reduces maximum polyphony (2 = 16 voices, 8 = 4 voices).
- Poly (polyphony)
- Voice limit 1–32, saved in the preset; it doesn't go back to the previous value on its own if you reduce unison.
- MIDI Ch
- All (omni) or 1–16.
- Panic, CPU, Maximize View
- All notes off, CPU load meter, quick window enlargement.
Synthesis tab — Line 1 and Line 2
- Power Line
- Turns the individual Line on or off; Duplicate on Line 1 enters 1+1' mode.
- Waveform (two boxes)
- Sawtooth, Square, Pulse, DblSine (an octave higher), SawPulse, Reso1 (resonant saw), Reso2 (resonant triangle), Reso3 (resonant trapezoid), Custom (drawable). The shape is the destination reached with DCW at maximum.
- Link
- On = simple wave (same shape in both halves). Off = composite wave, alternates two shapes every cycle: pitch an octave lower and a more complex timbre. The order of the two shapes doesn't matter.
- DCW
- Static amount of phase distortion = brightness. 0% = pure sine; 100% = full shape. With the Resos it moves the resonant peak. It adds to the DCW envelope (which cannot exceed the maximum).
- Level
- Level of the Line in the mix. In ring mod, Line 1 sets the base tone, the second the modulated signal.
- Pan
- Stereo position of the Line: two Lines slightly apart (±20–30%) give width.
- Pitch / DCW / AMP (mini-editor)
- Show the Line's envelopes with draggable points and a ruler for zoom; the full parameters and the envelope type are chosen in the Envelopes tab.
- Copy (arrows between the Lines)
- Copies the displayed envelope from one Line to the other (even between different types, e.g. from DCW to Amp).
Synthesis tab — Center: Detune, Modulation, Noise Source
- Detune Oct
- Transposition of the second Line from −3 to +3 octaves (only in 1+2' or 1+1').
- Detune Note
- ±11 semitones: 7 = a fifth up, 5 = a fourth; useful for power chords and musical ring mod.
- Detune Fine
- ±60 cents: 3–8 cents give beating and chorus-style body.
- Ring + Amt
- Ring modulation of the second Line by Line 1 (0–100%). With Note at 0 it is subtle; with 5 or 7 semitones it stays musical; with 1 semitone or high Fine it becomes inharmonic and noisy. With Amt 0% the second Line goes silent.
- Noise + Amt
- Modulates the second Line with noise: pitched breaths, percussion hits, wind. It follows Line 2's Pitch and Amp envelopes.
- Noise Source Level
- Independent noise added to the active Lines; it follows only the Amp envelopes.
- Noise Source Color
- Noise color: 0% low rumble, 50% wideband pink noise, high = high-pitched hiss.
Envelopes tab
- Envelope list
- Eight envelopes: Line 1 Pitch, DCW, Amp; Line 2 Pitch, DCW, Amp; Mod 1; Mod 2. Hover to see the others of the same type in transparency.
- Envelope Mode
- CZ (up to 8 points with rate and level, assignable sustain and end points), DADSR, MSEG (16 points with slope, loop, sync, bipolar for Pitch/Mod).
- Velocity
- 0–15: makes the envelope sensitive to dynamics (on DCW = brighter when you play hard; on Amp = louder).
- Kbd Follow
- 0–9. On the Amp it shortens the envelopes on high notes; on the DCW it reduces brightness in the highs (less shrill highs).
- Rate Multiplier
- Slows down or speeds up the whole envelope 0.1×–10× (in sync: from 1/32 to 8/1).
- Depth
- On Pitch, DCW and Mod: multiplier from −100 to +100. Negative inverts (pitch that falls, DCW that closes).
- Amp Level
- On the Amp envelopes it replaces Depth: output level of the Line 0–100%.
- Point, Rate, Level, Sustain, End (CZ)
- In CZ mode the time depends on rate and level jump together: a small jump with the same rate takes less time.
- Copy/Paste
- Copies an envelope to one or more others (Ctrl/Cmd for multiple selection).
Modulations tab — Matrix
- Matrix 1–8 and 9–16
- Sixteen routings; each slot has up to 8 sources or 8 destinations, positive or negative amount (Ctrl for fine adjustment, double-click to reset). 24 sources (wheel, velocity, aftertouch, LFO, S&H, Combos, envelopes, macros, key follow…) and 51 destinations (DCW, level, pan, pitch of the Lines, vibrato, envelope parameters, effects…).
Modulations tab — Combos / LFO / S&H
- LFO 1 and 2 — Wave
- Classic shapes plus S&H (random steps).
- LFO — Rate and Rate Type
- 0.01–200 Hz (up to audio range: rough modulations) or Sync Binary, Sync Triplets, Sync Dotted from 1/32 to 8/1.
- LFO — Delay
- Fade-in from 0.001 to 20 s (active with Key Trig).
- LFO — Mono/Poly
- Poly: independent LFO per note; Mono: a single shared LFO (unison movements, e.g. wah on chords).
- LFO — Key Trig and cycles
- Restarts the phase on every note; the numeric field sets how many cycles to run (1–8 or infinite): with 1 cycle the LFO becomes an envelope.
- S&H — Source
- Sampled signal: Line 1/2, LFO, envelopes, Combos or noise.
- S&H — Rate Type, Rate
- 0.01–40 Hz or synced.
- S&H — Key Trig
- A single sample per note (different random value for each note).
- S&H — Smooth
- Rounds off the steps: from sharp stairs to smooth random curves.
- Combos 1–3
- Source, Mod, Type (Sum, Diff, Multiply, Divide, Crossfade) and Amt: they combine two sources into a new form of modulation.
Modulations tab — Envelopes
- Mod 1 / Mod 2 and type
- Quick access to the two modulation envelopes with type selection.
- Poly
- Off: each new note retriggers the envelope for all notes. On: each note has its own envelope.
FX tab
- Series / Parallel
- Four slots in series or two parallel chains (Line 1 and Line 2 separate, with dedicated volumes); on/off and effect choice per slot.
- Reverb
- Predelay 0–200 ms, Decay, Input LP 100 Hz–20 kHz, Input HP 30 Hz–10 kHz, Size, Damping, Width, Dry/Wet.
- Delay
- Time 2–2000 ms or sync (binary, triplets, dotted), Feedback, HP and LP on the repeats, Spread/Width, Stereo or Ping-Pong, Dry/Wet.
- Chorus
- Voices 1–3, Delay 0.6–20 ms, Depth, Shape sine/square, Frequency, Feedback, Stereo, Dry/Wet: imitates unison without using up voices.
- Phaser
- Rate Type, LFO Wave (six shapes), Frequency, Feedback, LFO Rate, LFO Amount, Poles 2–12, Stereo, Dry/Wet.
- Flanger
- Stereo, LP 1–20 kHz, HP 30–800 Hz, Shape, Polarity, Feedback up to 99%, Delay, Depth, Frequency 0.005–10 Hz or sync, Dry/Wet.
- Multimode Filter
- LP, HP, BP (12/24/36 dB/oct), Comb FB and Comb FF; Frequency, Resonance, Wet/Dry (100% to use it as a true filter).
- Overdrive
- Drive, Tone, Level, Dry/Wet: solid-state saturation.
- Compressor
- Attack 0.01–1000 ms, Release 1–2000 ms, Threshold −60/+20 dB, Ratio, Output Gain, Makeup, Dry/Wet.
- Bitcrusher
- Bit Depth 1.5–16 bit, Downsample 1×–80×, Dry/Wet.
Sound design tips
Think of the DCW as a cutoff, but nonlinear
- The DCW envelope is your filter envelope: attack 0, short decay and low sustain give plucks and basses; a long decay and medium sustain give leads and pads. Set the static DCW low (0–20%) and let the envelope do the work: if the static DCW is already at 100% the envelope has no room left.
- The DCW opens the harmonics more abruptly than an analog filter: for smooth transitions use curved slopes in the MSEG envelopes or slow rates in the final stages.
- Reso1–3 are the CZ's resonant filter: move the DCW to shift the peak; a DCW envelope with a 150–300 ms decay produces the classic acid wow. The peak tends to sound thin: add the second Line with a sine or a closed saw an octave below for body.
Two Lines = two oscillators
- 1+1' with Fine 4–8 cents is the quickest way to thicken; 1+2' with different waveforms (e.g. Line 1 saw for body, Line 2 Reso for the peak) gives richer timbres.
- Composite waves drop an octave: compensate with Octave, otherwise the bass ends up below 40 Hz and gets lost.
- Ring modulation with Note at 7 or 12 stays in tune; with odd values or high Fine it becomes metallic: great for bells and percussion, terrible for basses.
Frequency management
- CZ basses have sharp harmonics between 800 Hz and 3 kHz: keep the DCW below 50–60% on low notes and use Kbd Follow DCW 2–4 to balance the register.
- The emulated DAC adds background noise: on sustained tracks or long pads turn it off or use a gate/expander, especially if you stack many tracks.
- For warmer pads, put the Multimode Filter LP 12 dB at 4–6 kHz and a chorus at the end of the chain: it smooths the digital harshness.
Velocity and dynamics
- Velocity on the DCW envelope (8–12) rather than on the Amp: when you play hard the sound opens up, like a filter with envelope amount tied to velocity.
- Remember that velocity is not assigned to volume by default: add Velocity → Line Level in the matrix if you need volume dynamics.
Glide and mono
- For acid lines: Poly off (legato, no retrigger), portamento 40–80 ms and accents with velocity on the DCW.
Common mistakes
- Leaving a short Amp envelope while drawing movement in the DCW after the sustain: the change isn't heard because the Amp is already closed.
- Unison 8 without rechecking the polyphony: it stays at 4 voices even when you go back to 1.
- Ring or Noise active with a single Line: they do nothing, check Line Select.
- A pitch envelope that only rises: for a pitch that falls at the attack use a negative Depth.
Presets to recreate
CZ House Bass
Bass · Late-80s Chicago house and deep house
Round, punchy digital bass in the color of late-80s house: saw-plus-pulse composite wave, with the DCW closing right after the attack.
- Oscillators: Line Select 1+1'; Line 1 Waveform Sawtooth + Pulse with Link off (composite wave), Octave +1 to compensate for the lost octave; copy 1' with Detune Fine +5 cents.
- Mixer: Line 1 Level at 90%, copy at 70%; CZ DAC on for the grain.
- Filter: no analog filter; the DCW acts as the cutoff, static DCW 10%, Kbd Follow DCW 3.
- DCW envelope (CZ mode): attack with maximum rate to level 80, decay to level 25 in about 250 ms, sustain on the second point, fast release; Velocity 8 on the DCW envelope.
- Amp envelope: instant attack, sustain 85%, release 80 ms.
- LFO and modulations: Vibrato Depth 0.
- Voice and glide: Poly on with polyphony 1 (mono with retrigger), Portamento 0.
- Effects: Compressor (Ratio 4, Attack 5 ms, Release 80 ms).
Resonant Acid Without a Filter
Acid bass / lead · Acid house, techno
Acid line made without a filter: the Reso1 wave simulates the resonant peak, the DCW moves its frequency.
- Oscillators: Line 1 only, Waveform Reso1 (resonant saw) with Link on; Octave 0.
- Mixer: Line 1 Level at 100%; CZ DAC on.
- Filter: static DCW 15% (the resonant peak moves with the DCW).
- DCW envelope: immediate attack to level 90, decay in 200 ms down to level 20, low sustain; Velocity 12 on the DCW envelope for accents; Mod Wheel → DCW Line 1 (+0.5) in the matrix.
- Amp envelope: attack 0, sustain 70%, release 50 ms.
- LFO and modulations: Vibrato Depth 0.
- Voice and glide: Poly off (legato without retrigger, like a 303), Portamento 60 ms for the slides.
- Effects: Overdrive (Drive 40%, Tone 60%) → Delay in sync 3/16 (feedback 30%, HP at 300 Hz).
CZ House Organ
Organ / stab · Deep house, speed garage
Percussive digital organ for house and garage stabs: double sine and a square an octave higher with a short DCW peak that makes the click.
- Oscillators: Line Select 1+2'; Line 1 Waveform DblSine, Line 2 Waveform Square with Detune Oct +1.
- Mixer: Line 1 Level at 90%, Line 2 at 60%; Pan Line 1 -15%, Line 2 +15%.
- Filter: static DCW 30% on Line 1 and 10% on Line 2.
- DCW envelope: quick 25 ms peak at the attack for the percussive click, then return to the static DCW.
- Amp envelope: attack 0, decay 500 ms, sustain 0 for the stab (80% for a held organ), release 120 ms.
- LFO and modulations: Vibrato Depth 0.
- Voice and glide: Poly 8 voices, Portamento 0.
- Effects: 2-voice Chorus (medium Depth, Dry/Wet 30%) → small-Size Reverb with Predelay 15 ms.
80s Digital Pad
Pad · Synthpop, ambient house
Choral, glassy pad that opens slowly: detuned saw and resonant triangle, DCW moved by a long envelope.
- Oscillators: Line Select 1+2'; Line 1 Waveform Sawtooth, Line 2 Waveform Reso2, Detune Fine +7 cents.
- Mixer: Line 1 Level at 80%, Line 2 at 70%.
- Filter: static DCW 5% on both Lines.
- DCW envelope in MSEG: 1.8 s rise, plateau, slow fall on release; Depth 70.
- Amp envelope: attack 600 ms, sustain 90%, release 1.8 s.
- LFO and modulations: LFO 1 Triangle 0.2 Hz Poly on Line 2 Pan (+0.4); LFO 2 Triangle 0.1 Hz on DCW Line 2 (+0.1).
- Voice and glide: Unison 3 with low Unison Detune, Portamento 0.
- Effects: stereo Chorus (Dry/Wet 30%) → Reverb (Size 70%, Damping 50%, Wet 35%).
Ring Mod Bell
Bells / FX · Electronica, IDM
Metallic, inharmonic timbre: ring modulation between two Lines tuned to a non-consonant interval.
- Oscillators: Line Select 1+2'; Line 1 Waveform Sawtooth, Line 2 Waveform Square, Detune Note +5 and Fine +17.
- Mixer: Line 1 Level at 50% (base tone), Line 2 at 80% (metallic component); Ring on with Amt 100%.
- Filter: static DCW 20% on Line 1, 0% on Line 2.
- DCW envelope: not used.
- Amp envelope: attack 0, decay 2.5 s, sustain 0, release 1 s; Kbd Follow Amp 4.
- LFO and modulations: Vibrato Depth 0.
- Voice and glide: Poly 8, Portamento 0.
- Effects: dotted 1/8 ping-pong Delay (Dry/Wet 20%) → Reverb Size 80% (Wet 30%).
In genres and records
- 80s synthpop and new wave: Vince Clarke is among the documented users of the CZ-101 and CZ-1000; cheap but characteristic digital basses, leads and pads.
- Electronic, IDM and big beat: Moby, Cirrus, Jimmy Edgar, Jimi Tenor and Eat Static among the users.
- Indie pop: They Might Be Giants.
- Chicago house and deep house: digital basses and organs for stabs, in the late-80s color.
- Acid house and techno: resonant basses with the Reso1–3 waves and the DCW in place of a filter.
- Electro and Miami bass: short basses and simple leads.
- Ambient house and downtempo: glassy pads and ring mod bells.
- Hip hop and boom bap: simple, warm basses and leads.
- Synthwave, vaporwave and lo-fi: the grain of the original DAC.
- Chiptune and video game music; minimal synth and cold wave; italo disco; UK garage and speed garage (organ-style basses).