Digital synths and samplersCasio (CZ-101 e serie CZ) · 1984

CZ V

Digital polyphonic phase distortion synthesizer, 2 Lines per voice, 8 voices in the original (32 in the Arturia version)
Synth bass (acid · house · electro · funk) · Resonant bass without a filter · Sub and sine bass · Thin and nasal leads · Sync and resonant leads

How it works

Phase distortion explained from scratch

A digital oscillator reads a table containing a wave (in the CZ, always a sine) advancing with a phase that grows steadily, like a clock hand turning at constant speed. Phase distortion (PD) deforms this hand: in certain stretches of the cycle the reading speeds up, in others it slows down. The sine read at variable speed changes shape: if the phase runs fast in the first half and slows in the second, the sine bends toward a sawtooth; other distortion curves produce square, pulse, etc.

DCW = the filter

The amount of phase distortion is the DCW (Digitally Controlled Wave). With DCW at zero a pure sine comes out, with no harmonics; as you raise it the wave approaches the chosen shape (saw, square, pulse…) and the harmonics grow. It is therefore a brightness control equivalent to a low-pass cutoff, and its envelope (8 stages) is the equivalent of the filter envelope.

Resonant waves

Three waves (Reso1 sawtooth, Reso2 triangle, Reso3 trapezoid) multiply a higher-frequency sine by a window: the result has an energy peak that moves along the spectrum as you move the DCW, imitating the cutoff of a resonant filter.

Composite waves

Each Line can alternate two different shapes cycle after cycle (for example saw in the first cycle, pulse in the second): the overall period doubles, so the pitch drops an octave and is enriched with subharmonics.

DCA and structure

After the DCW comes the DCA, the amplifier with its own 8-stage envelope. Each voice can use one or two Lines (complete DCO→DCW→DCA chains): two Lines can be detuned, ring-modulated against each other or modulated with noise. The principle is therefore subtractive to the ear, digital in the engine: harmonic richness is created by deforming the waveform instead of filtering it.

Character and tone

A digital timbre but closer to a filtered analog than you'd expect: the DCW opens and closes the harmonics like a cutoff, with a slightly harder, glassier and more nasal sound than an analog low-pass. The resonant waves (Reso1–3) imitate a filter with resonance but without true self-oscillation: the peak moves cleanly, with a typical metallic color. Present upper mids (1–5 kHz), defined, dry lows that take up little room, perfect for house and electro. The DAC of the era adds noise and a much-loved lo-fi grain. Limitations: no real filter, pads less warm and less wide than analog polysynths (Jup-8 V, Jun-6 V), a tendency to sound thin unless you use two Lines and detune. Compared with DX7 V it is much easier to program (you think as in subtractive) but less capable of complex inharmonic timbres; compared with SQ80 V it is cleaner and more synth than sampler.

Architecture

Original Casio CZ (1984–1988)

  • Series: CZ-101 (1984, mini 49-key keyboard, battery powered), CZ-1000 (full-size keys), CZ-3000 and CZ-5000 (16 oscillators, sequencer on the 5000), CZ-1 (velocity and aftertouch), plus the CZ-230S and other budget models.
  • CZ-101: 8 digital oscillators = 8 voices with one Line, 4 voices with two Lines; monotimbral, multitimbral only via MIDI (mono mode).
  • For each Line: DCO with 8 waveforms (Sawtooth, Square, Pulse, Double Sine, Saw-Pulse, Reso1 saw, Reso2 triangle, Reso3 trapezoid) and a combination of two alternating waveforms; DCW with 8-stage envelope (rate and level, assignable sustain and end points) and key follow; DCA with 8-stage envelope and key follow; 8-stage pitch envelope (DCO).
  • Line Select: 1, 2, 1+1' (second Line is a detuned copy of the first), 1+2'; detune of the second Line in octaves, semitones and fine; Ring modulation and Noise modulation between the Lines.
  • One vibrato LFO (triangle, square, up and down ramp) with delay, rate, depth; portamento; no filter, no effects; mono output with a DAC of noisy character.

What CZ V (Arturia, 2019) adds

  • 32 voices of polyphony even with two Lines active; unison up to 8 voices with Unison Detune and stereo spread.
  • Pan for each Line and separate level; resonant waves that can be combined with each other (impossible on the original) and a drawable Custom wave.
  • Three envelope types for each of the 8 envelopes (Pitch, DCW, Amp for each Line plus Mod 1 and Mod 2): original 8-point CZ, DADSR, 16-point MSEG with slope, loop and sync; Velocity (0–15), Kbd Follow (0–9), bipolar Depth and Rate Multiplier.
  • Independent noise source with Color.
  • 16-slot modulation matrix, 24 sources and 51 destinations; 2 LFOs (up to 200 Hz, binary sync, triplets and dotted, mono/poly, key trig with number of cycles), Sample & Hold with smooth, 3 Combos (sum, difference, multiplication, division, crossfade between two sources), 4 macros.
  • Arpeggiator (6 modes, 1–4 octaves, gate) and dedicated vibrato with Sine, Triangle, Square, Saw Down, Saw Up, S&H shapes.
  • Four effect slots in series or in two parallel chains (one per Line): Reverb, Delay, Chorus, Phaser, Flanger, Multimode Filter (LP/HP/BP 12/24/36 dB, comb), Overdrive, Compressor, Bitcrusher.
  • Switchable emulation of the original DAC; import of CZ SysEx.

The controls, one by one

Top bar

Master Tune
Global tuning ±100 cents (one semitone); at center A440.
Octave
Shifts the whole instrument by ±2 octaves; also useful to compensate for the octave lost with composite waves.
Unison Detune
Detunes and widens the unison copies in stereo (requires Unison 2–8 in the bottom bar). Low = thickness and light flanging, high = pronounced chorus and width.
Waveform and envelope illustration
Graphic reproduction of the CZ-101's panel: it is not a control.
Advanced (arrows)
Shows or hides the four tabs Synthesis, Envelopes, Modulations, FX.

Keyboard area — Performance controls

Master Volume
From −80 to +24 dB, default 0 dB, responds to CC 7.
Pitch Bend
Bends the pitch of both Lines; range set by Bend Range. It is also a modulation source.
Mod Wheel
CC 1, no assignment by default: it must be connected in the matrix (e.g. to Vibrato Depth or to the DCW).
Macro 1–4
Renamable faders assignable to multiple destinations in the matrix; ideal for a MIDI controller.
Wave scope
Shows the waveforms of the two Lines in real time with numeric fields for DCW and Level.

Keyboard area — Vibrato

Wave
Vibrato shape: Sine, Triangle, Square, Saw Down, Saw Up, S&H.
Rate
Vibrato speed (5–6 Hz for natural vibrato).
Sync
Syncs to tempo from 8:1 to 1/32.
Depth
Vibrato depth; 0 = off.
Delay
Onset delay from 0 to about 5 s with proportional fade-in; 300–600 ms for singing leads.

Keyboard area — Arpeggiator

On / Hold
Turns on the arpeggiator; Hold keeps the pattern after release.
Rate and Sync
Free 0.1–50 Hz or synced from 1/2 to 1/64.
Pattern (Mode)
As Played, Up, Down, Up-down 1 (extremes repeated), Up-down 2 (extremes once), Random.
Octave
Range of 1–4 octaves.
Gate
Length of each note: staccato to the left, legato to the right.

Keyboard area — Line Select, Ring, Noise, Portamento, Poly

Line Select
Line 1, Line 2, 1+2' (two independent Lines, the second detunable) or 1+1' (detunable copy of Line 1 with the same waves and envelopes).
Ring
Enables ring modulation between the Lines (only with two Lines active).
Noise
Enables noise modulation of the second Line (only with two Lines active).
Portamento
Glide time: in mono it always glides, in poly only when legato; with the arpeggiator it always glides if > 0.
Poly
On: up to 32 notes. Off: legato monophonic without envelope retrigger (for 303-style leads and basses). For mono with retrigger, leave Poly on and polyphony at 1.

Bottom bar

CZ DAC
Emulation of the original converter with its noise and grain: on for authenticity, off for a cleaner sound.
Bend Range
Pitch bend semitones (2 standard, 12 for basses and leads).
Unison
1–8 stacked copies per note; reduces maximum polyphony (2 = 16 voices, 8 = 4 voices).
Poly (polyphony)
Voice limit 1–32, saved in the preset; it doesn't go back to the previous value on its own if you reduce unison.
MIDI Ch
All (omni) or 1–16.
Panic, CPU, Maximize View
All notes off, CPU load meter, quick window enlargement.

Synthesis tab — Line 1 and Line 2

Power Line
Turns the individual Line on or off; Duplicate on Line 1 enters 1+1' mode.
Waveform (two boxes)
Sawtooth, Square, Pulse, DblSine (an octave higher), SawPulse, Reso1 (resonant saw), Reso2 (resonant triangle), Reso3 (resonant trapezoid), Custom (drawable). The shape is the destination reached with DCW at maximum.
Link
On = simple wave (same shape in both halves). Off = composite wave, alternates two shapes every cycle: pitch an octave lower and a more complex timbre. The order of the two shapes doesn't matter.
DCW
Static amount of phase distortion = brightness. 0% = pure sine; 100% = full shape. With the Resos it moves the resonant peak. It adds to the DCW envelope (which cannot exceed the maximum).
Level
Level of the Line in the mix. In ring mod, Line 1 sets the base tone, the second the modulated signal.
Pan
Stereo position of the Line: two Lines slightly apart (±20–30%) give width.
Pitch / DCW / AMP (mini-editor)
Show the Line's envelopes with draggable points and a ruler for zoom; the full parameters and the envelope type are chosen in the Envelopes tab.
Copy (arrows between the Lines)
Copies the displayed envelope from one Line to the other (even between different types, e.g. from DCW to Amp).

Synthesis tab — Center: Detune, Modulation, Noise Source

Detune Oct
Transposition of the second Line from −3 to +3 octaves (only in 1+2' or 1+1').
Detune Note
±11 semitones: 7 = a fifth up, 5 = a fourth; useful for power chords and musical ring mod.
Detune Fine
±60 cents: 3–8 cents give beating and chorus-style body.
Ring + Amt
Ring modulation of the second Line by Line 1 (0–100%). With Note at 0 it is subtle; with 5 or 7 semitones it stays musical; with 1 semitone or high Fine it becomes inharmonic and noisy. With Amt 0% the second Line goes silent.
Noise + Amt
Modulates the second Line with noise: pitched breaths, percussion hits, wind. It follows Line 2's Pitch and Amp envelopes.
Noise Source Level
Independent noise added to the active Lines; it follows only the Amp envelopes.
Noise Source Color
Noise color: 0% low rumble, 50% wideband pink noise, high = high-pitched hiss.

Envelopes tab

Envelope list
Eight envelopes: Line 1 Pitch, DCW, Amp; Line 2 Pitch, DCW, Amp; Mod 1; Mod 2. Hover to see the others of the same type in transparency.
Envelope Mode
CZ (up to 8 points with rate and level, assignable sustain and end points), DADSR, MSEG (16 points with slope, loop, sync, bipolar for Pitch/Mod).
Velocity
0–15: makes the envelope sensitive to dynamics (on DCW = brighter when you play hard; on Amp = louder).
Kbd Follow
0–9. On the Amp it shortens the envelopes on high notes; on the DCW it reduces brightness in the highs (less shrill highs).
Rate Multiplier
Slows down or speeds up the whole envelope 0.1×–10× (in sync: from 1/32 to 8/1).
Depth
On Pitch, DCW and Mod: multiplier from −100 to +100. Negative inverts (pitch that falls, DCW that closes).
Amp Level
On the Amp envelopes it replaces Depth: output level of the Line 0–100%.
Point, Rate, Level, Sustain, End (CZ)
In CZ mode the time depends on rate and level jump together: a small jump with the same rate takes less time.
Copy/Paste
Copies an envelope to one or more others (Ctrl/Cmd for multiple selection).

Modulations tab — Matrix

Matrix 1–8 and 9–16
Sixteen routings; each slot has up to 8 sources or 8 destinations, positive or negative amount (Ctrl for fine adjustment, double-click to reset). 24 sources (wheel, velocity, aftertouch, LFO, S&H, Combos, envelopes, macros, key follow…) and 51 destinations (DCW, level, pan, pitch of the Lines, vibrato, envelope parameters, effects…).

Modulations tab — Combos / LFO / S&H

LFO 1 and 2 — Wave
Classic shapes plus S&H (random steps).
LFO — Rate and Rate Type
0.01–200 Hz (up to audio range: rough modulations) or Sync Binary, Sync Triplets, Sync Dotted from 1/32 to 8/1.
LFO — Delay
Fade-in from 0.001 to 20 s (active with Key Trig).
LFO — Mono/Poly
Poly: independent LFO per note; Mono: a single shared LFO (unison movements, e.g. wah on chords).
LFO — Key Trig and cycles
Restarts the phase on every note; the numeric field sets how many cycles to run (1–8 or infinite): with 1 cycle the LFO becomes an envelope.
S&H — Source
Sampled signal: Line 1/2, LFO, envelopes, Combos or noise.
S&H — Rate Type, Rate
0.01–40 Hz or synced.
S&H — Key Trig
A single sample per note (different random value for each note).
S&H — Smooth
Rounds off the steps: from sharp stairs to smooth random curves.
Combos 1–3
Source, Mod, Type (Sum, Diff, Multiply, Divide, Crossfade) and Amt: they combine two sources into a new form of modulation.

Modulations tab — Envelopes

Mod 1 / Mod 2 and type
Quick access to the two modulation envelopes with type selection.
Poly
Off: each new note retriggers the envelope for all notes. On: each note has its own envelope.

FX tab

Series / Parallel
Four slots in series or two parallel chains (Line 1 and Line 2 separate, with dedicated volumes); on/off and effect choice per slot.
Reverb
Predelay 0–200 ms, Decay, Input LP 100 Hz–20 kHz, Input HP 30 Hz–10 kHz, Size, Damping, Width, Dry/Wet.
Delay
Time 2–2000 ms or sync (binary, triplets, dotted), Feedback, HP and LP on the repeats, Spread/Width, Stereo or Ping-Pong, Dry/Wet.
Chorus
Voices 1–3, Delay 0.6–20 ms, Depth, Shape sine/square, Frequency, Feedback, Stereo, Dry/Wet: imitates unison without using up voices.
Phaser
Rate Type, LFO Wave (six shapes), Frequency, Feedback, LFO Rate, LFO Amount, Poles 2–12, Stereo, Dry/Wet.
Flanger
Stereo, LP 1–20 kHz, HP 30–800 Hz, Shape, Polarity, Feedback up to 99%, Delay, Depth, Frequency 0.005–10 Hz or sync, Dry/Wet.
Multimode Filter
LP, HP, BP (12/24/36 dB/oct), Comb FB and Comb FF; Frequency, Resonance, Wet/Dry (100% to use it as a true filter).
Overdrive
Drive, Tone, Level, Dry/Wet: solid-state saturation.
Compressor
Attack 0.01–1000 ms, Release 1–2000 ms, Threshold −60/+20 dB, Ratio, Output Gain, Makeup, Dry/Wet.
Bitcrusher
Bit Depth 1.5–16 bit, Downsample 1×–80×, Dry/Wet.

Sound design tips

Think of the DCW as a cutoff, but nonlinear

  • The DCW envelope is your filter envelope: attack 0, short decay and low sustain give plucks and basses; a long decay and medium sustain give leads and pads. Set the static DCW low (0–20%) and let the envelope do the work: if the static DCW is already at 100% the envelope has no room left.
  • The DCW opens the harmonics more abruptly than an analog filter: for smooth transitions use curved slopes in the MSEG envelopes or slow rates in the final stages.
  • Reso1–3 are the CZ's resonant filter: move the DCW to shift the peak; a DCW envelope with a 150–300 ms decay produces the classic acid wow. The peak tends to sound thin: add the second Line with a sine or a closed saw an octave below for body.

Two Lines = two oscillators

  • 1+1' with Fine 4–8 cents is the quickest way to thicken; 1+2' with different waveforms (e.g. Line 1 saw for body, Line 2 Reso for the peak) gives richer timbres.
  • Composite waves drop an octave: compensate with Octave, otherwise the bass ends up below 40 Hz and gets lost.
  • Ring modulation with Note at 7 or 12 stays in tune; with odd values or high Fine it becomes metallic: great for bells and percussion, terrible for basses.

Frequency management

  • CZ basses have sharp harmonics between 800 Hz and 3 kHz: keep the DCW below 50–60% on low notes and use Kbd Follow DCW 2–4 to balance the register.
  • The emulated DAC adds background noise: on sustained tracks or long pads turn it off or use a gate/expander, especially if you stack many tracks.
  • For warmer pads, put the Multimode Filter LP 12 dB at 4–6 kHz and a chorus at the end of the chain: it smooths the digital harshness.

Velocity and dynamics

  • Velocity on the DCW envelope (8–12) rather than on the Amp: when you play hard the sound opens up, like a filter with envelope amount tied to velocity.
  • Remember that velocity is not assigned to volume by default: add Velocity → Line Level in the matrix if you need volume dynamics.

Glide and mono

  • For acid lines: Poly off (legato, no retrigger), portamento 40–80 ms and accents with velocity on the DCW.

Common mistakes

  • Leaving a short Amp envelope while drawing movement in the DCW after the sustain: the change isn't heard because the Amp is already closed.
  • Unison 8 without rechecking the polyphony: it stays at 4 voices even when you go back to 1.
  • Ring or Noise active with a single Line: they do nothing, check Line Select.
  • A pitch envelope that only rises: for a pitch that falls at the attack use a negative Depth.

Presets to recreate

CZ House Bass

Bass · Late-80s Chicago house and deep house

Round, punchy digital bass in the color of late-80s house: saw-plus-pulse composite wave, with the DCW closing right after the attack.

  1. Oscillators: Line Select 1+1'; Line 1 Waveform Sawtooth + Pulse with Link off (composite wave), Octave +1 to compensate for the lost octave; copy 1' with Detune Fine +5 cents.
  2. Mixer: Line 1 Level at 90%, copy at 70%; CZ DAC on for the grain.
  3. Filter: no analog filter; the DCW acts as the cutoff, static DCW 10%, Kbd Follow DCW 3.
  4. DCW envelope (CZ mode): attack with maximum rate to level 80, decay to level 25 in about 250 ms, sustain on the second point, fast release; Velocity 8 on the DCW envelope.
  5. Amp envelope: instant attack, sustain 85%, release 80 ms.
  6. LFO and modulations: Vibrato Depth 0.
  7. Voice and glide: Poly on with polyphony 1 (mono with retrigger), Portamento 0.
  8. Effects: Compressor (Ratio 4, Attack 5 ms, Release 80 ms).

Resonant Acid Without a Filter

Acid bass / lead · Acid house, techno

Acid line made without a filter: the Reso1 wave simulates the resonant peak, the DCW moves its frequency.

  1. Oscillators: Line 1 only, Waveform Reso1 (resonant saw) with Link on; Octave 0.
  2. Mixer: Line 1 Level at 100%; CZ DAC on.
  3. Filter: static DCW 15% (the resonant peak moves with the DCW).
  4. DCW envelope: immediate attack to level 90, decay in 200 ms down to level 20, low sustain; Velocity 12 on the DCW envelope for accents; Mod Wheel → DCW Line 1 (+0.5) in the matrix.
  5. Amp envelope: attack 0, sustain 70%, release 50 ms.
  6. LFO and modulations: Vibrato Depth 0.
  7. Voice and glide: Poly off (legato without retrigger, like a 303), Portamento 60 ms for the slides.
  8. Effects: Overdrive (Drive 40%, Tone 60%) → Delay in sync 3/16 (feedback 30%, HP at 300 Hz).

CZ House Organ

Organ / stab · Deep house, speed garage

Percussive digital organ for house and garage stabs: double sine and a square an octave higher with a short DCW peak that makes the click.

  1. Oscillators: Line Select 1+2'; Line 1 Waveform DblSine, Line 2 Waveform Square with Detune Oct +1.
  2. Mixer: Line 1 Level at 90%, Line 2 at 60%; Pan Line 1 -15%, Line 2 +15%.
  3. Filter: static DCW 30% on Line 1 and 10% on Line 2.
  4. DCW envelope: quick 25 ms peak at the attack for the percussive click, then return to the static DCW.
  5. Amp envelope: attack 0, decay 500 ms, sustain 0 for the stab (80% for a held organ), release 120 ms.
  6. LFO and modulations: Vibrato Depth 0.
  7. Voice and glide: Poly 8 voices, Portamento 0.
  8. Effects: 2-voice Chorus (medium Depth, Dry/Wet 30%) → small-Size Reverb with Predelay 15 ms.

80s Digital Pad

Pad · Synthpop, ambient house

Choral, glassy pad that opens slowly: detuned saw and resonant triangle, DCW moved by a long envelope.

  1. Oscillators: Line Select 1+2'; Line 1 Waveform Sawtooth, Line 2 Waveform Reso2, Detune Fine +7 cents.
  2. Mixer: Line 1 Level at 80%, Line 2 at 70%.
  3. Filter: static DCW 5% on both Lines.
  4. DCW envelope in MSEG: 1.8 s rise, plateau, slow fall on release; Depth 70.
  5. Amp envelope: attack 600 ms, sustain 90%, release 1.8 s.
  6. LFO and modulations: LFO 1 Triangle 0.2 Hz Poly on Line 2 Pan (+0.4); LFO 2 Triangle 0.1 Hz on DCW Line 2 (+0.1).
  7. Voice and glide: Unison 3 with low Unison Detune, Portamento 0.
  8. Effects: stereo Chorus (Dry/Wet 30%) → Reverb (Size 70%, Damping 50%, Wet 35%).

Ring Mod Bell

Bells / FX · Electronica, IDM

Metallic, inharmonic timbre: ring modulation between two Lines tuned to a non-consonant interval.

  1. Oscillators: Line Select 1+2'; Line 1 Waveform Sawtooth, Line 2 Waveform Square, Detune Note +5 and Fine +17.
  2. Mixer: Line 1 Level at 50% (base tone), Line 2 at 80% (metallic component); Ring on with Amt 100%.
  3. Filter: static DCW 20% on Line 1, 0% on Line 2.
  4. DCW envelope: not used.
  5. Amp envelope: attack 0, decay 2.5 s, sustain 0, release 1 s; Kbd Follow Amp 4.
  6. LFO and modulations: Vibrato Depth 0.
  7. Voice and glide: Poly 8, Portamento 0.
  8. Effects: dotted 1/8 ping-pong Delay (Dry/Wet 20%) → Reverb Size 80% (Wet 30%).

In genres and records

  • 80s synthpop and new wave: Vince Clarke is among the documented users of the CZ-101 and CZ-1000; cheap but characteristic digital basses, leads and pads.
  • Electronic, IDM and big beat: Moby, Cirrus, Jimmy Edgar, Jimi Tenor and Eat Static among the users.
  • Indie pop: They Might Be Giants.
  • Chicago house and deep house: digital basses and organs for stabs, in the late-80s color.
  • Acid house and techno: resonant basses with the Reso1–3 waves and the DCW in place of a filter.
  • Electro and Miami bass: short basses and simple leads.
  • Ambient house and downtempo: glassy pads and ring mod bells.
  • Hip hop and boom bap: simple, warm basses and leads.
  • Synthwave, vaporwave and lo-fi: the grain of the original DAC.
  • Chiptune and video game music; minimal synth and cold wave; italo disco; UK garage and speed garage (organ-style basses).

Sources

Genres that use the CZ V