Processors

Resonance suppressor (Soothe and similar)

What it is

A resonance suppressor is a dynamic spectral processor: it continuously analyzes the spectrum, identifies the zones that stick out relative to their neighbors (resonances, harshness, sibilance, room peaks) and attenuates them only at the moment they appear, with hundreds of narrow “cuts” that move over time. It is an evolution of the dynamic EQ: instead of one or two bands set by hand, the processor decides on its own where to intervene within the limits you set.

The best known is oeksound soothe2; alternatives: Waves Curves Resolve, Sonible smart:EQ/smart:deess, iZotope Neutron Unmask, TDR Nova (with multiple dynamic bands), Baby Audio Smooth Operator, Tokyo Dawn Labs Prism.

Parameters (soothe2)

  • Depth: amount of reduction. It is the main control: start low and raise it until you hear the harshness disappear.
  • Sharpness: how narrow and deep the cuts are. High for pinpoint resonances (whistles, ringing), low for broad harshness.
  • Selectivity: selection threshold. High = it intervenes only on the most obvious resonances; low = it intervenes on many zones and “smooths” the spectrum.
  • Attack and Release: reaction speed. Fast attack for sibilance and harshness; longer release for a less grainy result.
  • Soft/hard mode: soft is less level-dependent and more transparent; hard depends more on level and can be set more precisely.
  • Band shaping: low cut, high cut and four bands that determine where the processor is more or less sensitive. Essential: it limits the action to the zone of the problem.
  • Mid/Side, stereo link, balance: L/R or M/S processing and degree of linking between the channels.
  • Delta: listen only to what is being removed. If in the delta you hear the whole vocal and not just the harshness, you are removing too much.
  • Mix and trim: blend with the clean signal and compensation for comparison.
  • Sidechain: the reduction is calculated from another track (e.g. the vocal controls the instrumental bus).
  • Oversample and resolution: calculation precision, useful on the bass and with high sharpness.

Starting settings

SourceZone (band shaping)DepthNotes
Lead vocal2–8 kHzlow-mediumHarshness and sibilance; fast attack
Vocal recorded in a small room200–800 HzmediumRoom resonances; longer release
Distorted guitars2–6 kHzmediumFizz and harshness of the wall
Acoustic guitar150–400 Hz and 2–5 kHzlowSoundbox boom, harsh strings
Cymbals and overheads3–10 kHzlowHarshness
Synths and supersaw1–6 kHzmediumFilter and unison resonances
Instrumental bus (sidechain from the vocal)1–5 kHzlowDynamic space for the vocal
Mastering2–6 kHzvery lowOnly obvious harshness in the mix

Where in the chain

  • After the static corrective EQ (HP and fixed cuts) and before compression, if the resonances make the compressor react.
  • After compression, if it is the compression that brings out harshness (frequent on heavily compressed vocals).
  • On distorted guitars and synths, after the distortion.
  • In mastering, at the start of the chain and with minimal amounts.

Common mistakes

  • High depth across the whole band: the sound becomes dull, “muffled”, without presence. The delta shows that the tone is being removed too.
  • Using it as a substitute for arrangement: if three instruments occupy the same zone, the suppressor dulls them all.
  • Selectivity too low: the spectrum is flattened and the sound loses character.
  • No band shaping: the processor intervenes even where it is not needed (e.g. on the bass of the vocal).
  • Judging without trim: the reduction lowers loudness, so comparing without compensation is skewed.

Starting settings

ParameterValueWhy
DepthThe minimum that eliminates the harshnessBeyond that, the sound becomes dull.
SelectivityMedium-highIntervenes only on obvious resonances.
Band shapingLimited to the zone of the problemNo unnecessary interventions.
ModeSoft to start withMore transparent.
DeltaPeriodic listeningCheck on what is being removed.
MasteringVery low depth, 2–6 kHzOnly harshness from the mix.

Frequencies to watch

RangeWhat to do
200–800 HzRoom resonances, acoustic guitar boom: long release, medium depth.
2–5 kHzHarshness of vocals, guitars, synths: main zone of intervention.
5–9 kHzSibilance and cymbal harshness: fast attack.
Above 10 kHzMinimal intervention: removing here takes away air.

Example chain

StepToolSettingsWhy
Corrective EQFruity Parametric EQ 2HP and static cutsThe suppressor works only on what varies.
Suppressorsoothe2 / Smooth Operator / Curves ResolveLow-medium depth, band shaping 2–8 kHzDynamic resonances.
CompressionTrack compressor3–6 dBLevel without exaggerating harshness.
De-esserDedicated de-esser or a second instance of the suppressor5–9 kHzResidual sibilance.
ColorEQ and saturationPresence and airFinal tone.

How to check the result

  • Track spectrum: narrow peaks more than 6 dB above neighboring bands reduced below 3 dB.
  • High-mid band (2–4 kHz): relative energy reduced by 0.5–2 dB, no more (beyond that the sound becomes dull).
  • Air band (8–16 kHz) unchanged within 1 dB: the suppressor must not take away the air.
  • Track loudness compensated with the trim before comparison (difference under 0.5 LU).

Sources

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