Workflow stages

Premix

Goal

The complete mix before mastering: all the instruments, effects, automation. It must already sound good at normal volume and on multiple systems: the master improves, it doesn't rescue.

Step-by-step procedure

1. Static balance

  • With all the tracks, faders and sends set on the densest section. Priority: lead vocal (or main element) → kick and snare → bass/808 → harmony → melodies → pads → effects.
  • Quick test: turn everything down to a very low volume: vocal, kick, snare and bass must stay audible. Then turn it way up: no element should become annoying.

2. Panning and image

  • Center: kick, bass/808, snare, lead vocal. Balanced sides (see "Stereo image"). Mono bass below 100–150 Hz.

3. Space and depth

  • 2–4 reverb sends (room, plate, hall) and 1–2 tempo-synced delays; equalized returns (HP 150–400 Hz, LP 6–10 kHz); ducking where needed.
  • Depth: elements in front (drier, brighter, more compressed) and behind (more reverb, fewer highs, lower in volume).

4. Bus and mix bus processing

  • Drum bus, bass bus, music bus, vox bus with light glue (1–4 dB).
  • Mix bus: glue 1–2 dB (SSL 2:1, attack 10–30 ms, auto), optional color EQ and light saturation. No limiter in the premix you send to mastering (you can use one just to listen at reference loudness and then disable it).

5. Automation

  • Vocal ride, volumes per section, delay throws, reverbs per section, transition filters, width (see "Automation").

6. Comparing with references

  • 2–3 tracks in the genre on a track outside the master chain, loudness-matched to the premix (use the meter: lower the references to the premix's level, not the other way around).
  • Compare: vocal level relative to the music, weight of the low end, brightness, width, depth, shape of the sections.

7. Listening on multiple systems

  • Monitors, headphones, earbuds, phone (mono!), car, Bluetooth speaker. Take notes and fix only what repeats across multiple systems.
  • Listen at low volume and after a break (rested ears).

8. Technical check

  • Mono: everything remains audible, loudness drop no more than 1–3 LU.
  • Clicks, noises, cut-off tails, wrong notes, plugins in demo mode (periodic noises), forgotten automation.

9. Premix export (FL Studio)

  • File → Export → WAV: 24 bit (or 32-bit float if mastering accepts it), project sample rate, maximum resampling quality, Tail: Leave remainder (tails aren't cut off), Full song (Song) mode, insert effects active; master effects disabled (or empty master) if you're sending to a mastering engineer; active if you master it yourself in a separate project starting from this file with no chain.
  • 1–2 seconds of silence before and at least 2–3 seconds after the tail.
  • Name: "Title_premix_v3_24b_48k.wav". Note the BPM, key, notes for mastering.

Target values

ParameterValue
Premix peak−6/−3 dBFS (sample peak), no clipping
Integrated loudnessabout −20/−14 LUFS
Crest factor / PLR12–18 dB
Correlation+0.2/+0.8; below 150 Hz > +0.9
Width per bandincreasing from the bass to the highs
Short-term per sectionchorus/drop 1–4 LU above the verse
Spectrumshape similar to the references (at equal loudness) within ±2–3 dB

What to listen for

  • Balance: vocal, kick, snare, bass clear; no element jumping out.
  • Depth: foreground and background planes distinguishable.
  • Stereo: solid center, full sides, mono-compatible.
  • Sections: the chorus rises relative to the verse; the drop has impact.
  • Transitions: fills, risers, breaks work.

Note every problem: of arrangement (too many instruments in the same region), of sound design (sounds too wide or too low), of mix. It's the foundation for the next song.

Common mistakes

  • Sending a premix with a limiter or with peaks at 0 dBFS to mastering.
  • Correcting in the master what should be corrected in the mix.
  • Comparing with references at different loudness.
  • Listening only on headphones or on a single system.

Starting settings

ParameterValueWhy
Premix peak−6/−3 dBFSHeadroom for mastering.
Integrated loudness−20/−14 LUFSDynamics intact.
Mix busGlue 1–2 dB, no limiter in the file you sendMastering has room to work.
Export24-bit/32 float WAV, project sample rate, Tail: Leave remainderQuality and complete tails.
Silence at start/end1–2 s before, 2–3 s after the tailFades and editing in mastering.

Frequencies to watch

RangeWhat to do
Below 40 HzMusical sub only (kick/808); no rumble.
40–150 HzMono and stable low end across sections.
200–500 HzTypical mix buildup: compare with the references.
2–5 kHzClear vocal without harshness; listen at high volume.
Above 10 kHzAir consistent with the genre.

Example chain

StepToolSettingsWhy
Balance and panFL MixerPriority per elementFoundation of the mix.
SpaceFruity Reeverb 2, LuxeVerb, Fruity Delay 3 sendsEQ and ducking on the returnsDepth.
BusesBus glue and saturation1–4 dBCohesion.
Mix busSSL G / Fruity Compressor + color EQ1–2 dBCohesive mix.
AutomationAutomation clip / Fruity BalanceRides and sectionsLiving mix.
Metering and referencesEmphasis (meter only) / Youlean / Wave Candy / SpreaderLUFS, peak, correlationObjective verification.

How to check the result

  • Premix peak between −6 and −3 dBFS; no clipping.
  • Integrated loudness −20/−14 LUFS.
  • Premix crest factor 12–18 dB.
  • Mix correlation +0.2/+0.8; below 150 Hz above +0.9.
  • Stereo width per band increasing from the bass to the highs.
  • Spectral curve similar to that of the genre's references (at equal loudness).
  • Short-term LUFS: the sections follow the form (chorus 2–4 LU above the verse in pop genres).
  • Exported file with complete tails and silence at the start/end.

Sources

More guides