Processors

Mid/side EQ

What it is

A stereo L/R signal can be rewritten as Mid (M = (L+R)/2, what is the same in both channels: the center part) and Side (S = (L−R)/2, what is different: the lateral part). A mid/side EQ encodes L/R into M/S, applies different curves to the two components and decodes back to L/R. It lets you change the tone of the center (vocal, kick, snare, bass) without touching the sides (guitars, pads, reverbs, overheads) and vice versa.

The operation is perfectly reversible: with a neutral EQ, M/S → L/R returns the original signal. However, every change also alters the stereo image: raising the highs of the Side widens the top end, cutting the bass of the Side narrows the low end.

Main uses

In the mix (stereo group bus)

  • Guitar or pad bus: −2/−3 dB at 2–4 kHz on the Mid to leave room for the vocal in the center, keeping the sides bright.
  • Overheads and room: HP on the Side at 150–250 Hz (room bass to the center, more punch), shelf +1/+2 dB at 10 kHz on the Side for wider cymbals.
  • Reverb returns: HP on the Mid at 300–500 Hz and a slight cut at 2–4 kHz on the Mid so as not to cover the vocal in the center; the sides stay full.
  • Stereo synths and samples: HP on the Side at 100–200 Hz to make the bass mono (essential for clubs and vinyl).

In mastering

  • Mono bass: HP on the Side at 80–150 Hz, slope 12–24 dB/oct. It makes the low end stable in mono, on single-subwoofer systems and in lacquer cutting.
  • More present vocal: +0.5/+1.5 dB at 1–3 kHz on the Mid, Q 0.7–1.
  • Airier mix: shelf +1/+2 dB at 8–12 kHz on the Side. More effective and less harsh than boosting the highs of everything.
  • Mud on the sides: −1/−2 dB at 200–400 Hz on the Side when overlapping guitars and keyboards swell the low mids.
  • Sibilance in the center: de-esser or dynamic EQ on the Mid only at 5–8 kHz, so the cymbals on the sides stay intact.

Parameters and tools

  • In FabFilter Pro-Q every band has the Stereo / Left / Right / Mid / Side mode. Ozone EQ, Waves Center and Brainworx bx_digital have dedicated M/S sections.
  • In FL Studio the Fruity Parametric EQ 2 works only in L/R: for an M/S EQ use an external plugin or Patcher with two Fruity Stereo Shaper instances (M/S encode, two EQs, decode).
  • Solo Mid / Solo Side: listen to each component before working on it. The Side of a pop mix usually contains reverbs, guitars, backing vocals and cymbals; if you hear the vocal or kick in the Side, there is a phase problem or a stereo effect on the source.
  • Mono check: the Side disappears in mono. Anything you boost on the Side is lost in mono listening.

Typical Side/Mid ratio values

BandSide relative to Mid in a commercial mix
Below 100 Hz−20 dB or less (practically mono)
100–250 Hz−15/−10 dB
250 Hz–2 kHz−10/−6 dB
2–8 kHz−8/−4 dB
Above 8 kHz−6/−2 dB (the sides are richer in highs)

Values closer to 0 dB indicate a very wide image, with a risk of loss in mono.

Procedure in mastering

  1. Listen to Mid and Side separately for 20–30 seconds each.
  2. Correct the Mid first (vocal, kick, snare are here) with cuts and boosts ≤ 1.5 dB.
  3. Then the Side: bass HP, low-mid cuts, possibly some air.
  4. Compare in stereo and in mono at matched volume: in mono the track must not change character.
  5. Check the correlation: it must not drop below +0.2 on average after the processing.

Common mistakes

  • Boosting the highs of the Side heavily: a fake-wide mix that turns dark and flat in mono.
  • Side HP too high (300–500 Hz) on the master: loss of warmth and of the natural width of the guitars.
  • Strong boosts on the Mid that “push” the vocal but also the kick and snare: check what is in the center before boosting.
  • M/S EQ on mono tracks: on mono tracks the Side is empty, so the Side EQ does nothing.
  • Forgetting that linear-phase and minimum-phase EQs behave differently in M/S: with strong minimum-phase boosts on one component only, the image can shift across frequency (see “Linear-phase and minimum-phase EQ”).

Starting settings

ParameterValueWhy
Side HP on the master80–150 Hz, 12–24 dB/octMono, compatible low end.
Mid boostMaximum +1.5 dB, Q 0.7–1The Mid contains vocal, kick and snare: every boost moves them all.
Side high shelf+1/+2 dB at 8–12 kHzAir without hardening the center.
Overhead Side HP150–250 HzDrum bass in the center, more punch.
Reverb, MidHP 300–500 Hz, −2 dB at 2–4 kHzThe tail does not cover the vocal in the center.
Correlation after processingAverage above +0.2No problems in mono.

Frequencies to watch

RangeWhat to do
Below 80–150 Hz (Side)High-pass on the Side: mono bass, stable in clubs, mono playback and vinyl.
200–400 Hz (Side)−1/−2 dB if guitars and keyboards on the sides swell the low mids.
1–3 kHz (Mid)+0.5/+1.5 dB for a more present vocal; −2/−3 dB on the Mid of guitar and pad buses to free up the vocal.
5–8 kHz (Mid)De-essing in the center only, the cymbals on the sides stay intact.
8–12 kHz (Side)Shelf +1/+2 dB for air and width.

Example chain

StepToolSettingsWhy
ListeningPlugin with Mid/Side solo (Pro-Q, Ozone Imager, bx_control)Solo M, solo SUnderstand what is in each component.
Mid EQFabFilter Pro-Q / Ozone EQCuts and boosts ≤ 1.5 dBCenter of the mix.
Side EQSame EQ, bands in Side modeHP 80–150 Hz, air 8–12 kHzSides of the mix.
M/S dynamics (optional)Compressor or de-esser in Mid mode1–2 dBControl of the vocal in the center.
MeasurementCorrelation meter and vectorscope (Wave Candy, Ozone Imager)Correlation and widthMono compatibility check.

How to check the result

  • Side/Mid width in the Sub and Bass bands: −20 dB or less after the HP on the Side.
  • Side/Mid width in Air (8–16 kHz) no higher than −2 dB: above that, the high-end image is too wide.
  • Average mix correlation between +0.2 and +0.8; no long stretch below 0.
  • Integrated loudness in mono (L+R sum) no more than 1.5–2 LU below the stereo one.
  • High-mid band (2–4 kHz): after the boost on the Mid, relative energy must not rise by more than 1–1.5 dB.

Sources

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