How it works
Vector synthesis
Each voice contains four digital oscillators (A, B, C, D), each of which loops a single-cycle waveform (from simple saws and sines to complex spectra). The four oscillators are arranged on the four sides of a "diamond": A on the left, C on the right, B at the top, D at the bottom (axes A–C and B–D).
- With the joystick (or with X/Y coordinates) you choose a point in the diamond: at the corners you hear a single oscillator, at any other position a blend of all four in different proportions.
- A movement from one point to another is a vector: the timbre changes along a path.
- The Mix Envelope automates the joystick with up to 5 points over time, each with a position in the diamond; it can stop at a sustain point or loop a section.
The rest of the chain
The blend enters a 4-pole analog low-pass filter (24 dB/octave) with its own envelope, then an amplifier with its own envelope, and finally a chorus. The result combines the variety of digital waves with the warmth of the analog filter: the timbre evolves both through the morphing between waves and through the filter.
Character and tone
Timbre
Digital but warm: 12-bit single-cycle waves with a slightly "raw" character, run through an analog 24 dB low-pass filter and a chorus. It sounds glassy, choral, metallic or soft depending on the waves; the hallmark is the movement between four different timbres.
Where it sits in the frequency spectrum
The digital waves carry a lot of energy in the upper mids (2–8 kHz): it is a sound that "glitters" and sits high in the mix; the analog filter tames it. In the low end it is less full than a pure subtractive analog.
Strengths
- Vector synthesis: continuous blending of 4 oscillators with the joystick or with the 5-point Mix Envelope, even looping: sounds that evolve without touching the filter.
- Huge library in the Arturia version (original waves + hundreds of new ones, sample import).
- Multi-segment and looping envelopes for "living" rhythms and textures.
Limitations
- Each oscillator is a static single-cycle wave: no PWM or sync between oscillators.
- Deep, warm bass is not its ideal territory.
- Programming the vector takes time and listening.
Comparisons
- vs PPG Wave / wavetable: wavetable moves between neighboring waves of a table; here 4 waves, even very different ones, are summed at the same time.
- vs Korg Wavestation: the Wavestation, its direct heir, adds wave sequences; the VS is simpler and more "analog" thanks to the filter.
- vs Prophet-5: same manufacturer, but the VS is digital, cold and shifting; the 5 is analog, warm and direct.
Architecture
Original (Sequential Prophet-VS, 1986)
- 8 voices, bitimbral; 4 digital oscillators per voice with 12-bit single-cycle waves (about 95–127 factory waves, 32 user waves, plus noise).
- Vector-mixing joystick and 5-point Mix Envelope with loop.
- Filter: analog 4-pole resonant low-pass (Curtis CEM chip) with dedicated envelope.
- 5-stage envelopes with loop for filter and amplitude; 2 LFOs; modulation matrix; arpeggiator; built-in chorus.
Signal path (per voice)
Osc A + B + C + D → vector mixer (joystick + Mix Envelope + modulations) → LP 24 dB filter (Filter Env) → VCA (Amp Env) → per-voice pan → chorus → effects.
What Arturia adds (Prophet-VS V, V Collection 9)
- Up to 16 voices, Unison 2–8 voices with Detune, Glide (Notes mode or Original "between voices").
- Waves: 94 originals + about 450 new ones per oscillator (granular, FM, analog, hybrid) + user WAV import (the first 128 samples are used, as a single cycle).
- Filter and amplitude envelopes in three modes: Prophet-VS (original, 5 points, loop 1–7 or infinite), MSEG (up to 16 points, free loop, sync), DADSR; overall Rate 0.1x–10x.
- Mix Envelope with syncable time, Rate multiplier, loop with forward/forward-backward direction.
- 3 Functions (multi-segment generators up to 64 points, 24 presets, Env/LFO/Key Trig, Bipolar, Polyphonic).
- Modulation matrix with 16 slots (two 8×8 pages: 128 source/destination crosspoints).
- Random to randomize 10 groups of parameters, Voice Dispersion (Cutoff, Res, Pan, Amp), per-voice Pan Trimmers.
- Effects: 3 slots (series/parallel) with 16 effects (delay, tape echo, pitch-shift delay, reverb, distortions, bitcrusher, compressors, multiband, chorus, chorus JUN-6, flanger, BL-20, phaser, stereo pan, multi filter, parametric EQ).
- MPE, tempo sync, preset browser with playlists.
The controls, one by one
Oscillator Section
- Waveform selector Osc A / B / C / D (arrows)
- Chooses the waveform of each oscillator; click the image to open the browser.
- Waveform Browser
- Wave categories: Original Factory (identical to the hardware), new Arturia waves, User (imported).
- Add Sample
- Imports a WAV as a wave: the first 128 samples are read (a clean single cycle is best).
- Copy (overlapping squares icon)
- Copies the wave of one oscillator to another.
- Joystick
- Vector blend of the 4 oscillators: left corner A, right C, top B, bottom D; every intermediate position is a blend. A–C and B–D axes are MIDI-learnable (perfect for joysticks/XY pads).
- Freq (per oscillator)
- Coarse pitch in semitones for each oscillator: octave or fifth intervals for 'composite' chords.
- Fine (per oscillator)
- Fine pitch ±1 semitone with resolution down to a thousandth of a semitone: detuning for beating.
- Show All / Hide All
- Shows or hides the pitch controls of all oscillators.
Filter
- Cutoff
- Cutoff of the 24 dB/octave analog low-pass.
- Reso
- Resonance at the cutoff.
- Env. Amt.
- How much the Filter Envelope moves the cutoff.
Envelope Group (main panel)
- Envelope Select
- Switches the display and controls between Mix, Filter and Amp envelope.
- Rate
- Overall speed at which the selected envelope runs through its stages (syncable in the Advanced panel).
- Mix Envelope: vector graph
- Up to 5 points in the diamond; drag the points, click to add, right-click to remove; a 'puck' shows the position in real time.
- Mix Envelope: Point / X / Y
- Point selection and its precise coordinates.
- Mix Envelope: Pencil
- Jumps to the detailed settings in the Advanced panel.
- Mix Envelope: Loop
- Repeats a section of the path according to Start/End/Repeat.
- Mix Envelope: On/Off
- Bypasses the movement: the joystick position remains. With the envelope active, the joystick acts as an offset.
- S Point
- Sustain point (double-click to assign it): the vector stops there as long as you hold the note.
- Filter Envelope: Loop / Pencil
- Filter envelope loop (2–7 times or infinite in VS mode, continuous in MSEG) and access to the advanced settings.
- Amp Envelope: Loop / Pencil
- Same as the filter, but on volume.
LFO Group
- Select (LFO 1 / LFO 2)
- Chooses which of the two LFOs to edit (destinations are assigned in the matrix).
- Shape
- Waveform by dragging on the display.
- Sync
- Hertz or synced (binary, triplets, dotted), independent per LFO.
- Rate
- Speed or subdivision; the two LEDs show the rhythm of each LFO.
- Amp
- LFO depth (amplitude).
Arpeggiator
- On
- Turns on the arpeggiator (replica of the original's).
- Sync / Rate
- Free or in time; speed or subdivision.
- Pattern
- Up, Down, Up/Down, Order-as-Played, Random.
- Rev
- Reverses the order of the last pattern chosen.
- Option: Repeat
- Repetitions per step.
- Option: Octave Range
- Octaves of the pattern.
- Option: Gate
- Note length per step.
- Hold (Normal / Extend)
- 'Hands-free' pedal; with the arpeggio, Extend lets you add notes to the pattern.
Voice Control
- Unison
- Stacks the voices (2–8 in the Polyphony menu).
- Detune
- Detuning between voices in unison.
- Glide
- Portamento time (in Notes mode up to 2 s per octave).
- Legato
- Glide only on legato notes.
- Glide Mode (side panel)
- Notes: between notes like modern synths; Original: between voices like the hardware (more unpredictable effects in polyphony).
- Spread
- Stereo width of the voice distribution (based on the Pan Trimmers).
- Tune
- Master tuning from 440 to 480 Hz.
Chorus (main panel)
- On
- Turns on the VS's original chorus.
- Rate
- Speed in Hz.
- Depth
- Depth.
Volume, Random, wheels
- Volume
- Master volume slider.
- Random
- Adjustable randomization across 10 groups of parameters (Apply to apply).
- Pitch / Mod Wheel
- Pitch bend and mod wheel (CC1) of the controller.
Voice Dispersion and Pan Trimmers (doors at the top)
- 1 Factory / 2 Aged / 3 Out of Calibration / Custom
- Levels of difference between voices.
- Cutoff
- Variation of cutoff between voices.
- Res.
- Variation of resonance between voices.
- Pan
- Variation of stereo position (on the trimmers).
- Amp
- Variation of output level between voices.
- Pan Trimmers 1–8
- Fixed pan of each voice (beyond 8 voices, trimmer 1 also applies to voice 9, and so on); active voice LED.
Advanced: Envelopes → Mixer
- On/Off
- Bypasses the Mix Envelope.
- Vector Display + Modulations
- Large copy of the graph; 'Modulations' shows the puck with all the mix's modulations, not just the envelope.
- Point / Time / X / Y / S
- Selected point, time from the previous point, position in the diamond, sustain.
- A / B / C / D
- Indicators of each oscillator's share at the selected point.
- Tempo Sync + Rate Multiplier
- Binary/triplet/dotted synchronization; in free mode the Rate multiplier is a speed in Hz, in sync a multiple or fraction of a bar.
- Loop: On/Off, Direction, Start, End, Repeat
- Loop between two points, forward or forward-backward (the latter only when not in sync), repetitions 1–7 or infinite; on release it jumps to the end point.
Advanced: Envelopes → Filter / Amp
- Mode
- Prophet-VS (original), MSEG (up to 16 points), DADSR.
- Prophet-VS: Point / Time / Level / Rate
- 5 points (4 segments), first and last can sit above zero; Rate 0.1x–10x.
- Prophet-VS: Loop On/Off, Direction, Start, End (fixed at point 4), Repeat
- Loop of the middle section of the envelope.
- MSEG: Point / Time / Level, Loop Start/End, Sync
- Free-form envelope, continuous loop, ruler in seconds or tempo sync.
- DADSR: Delay / Attack / Decay / Sustain / Release / Rate
- Classic ADSR with initial delay; only Sustain is an adjustable level.
Advanced: Modulations
- On/Off
- Bypasses the entire section.
- Function 1/2/3: Presets, Copy
- 24 ready-made shapes; copy of a function to another slot.
- Function: Breakpoints (up to 64), Point/Level/Time, curves
- Free drawing of complex envelopes or LFOs.
- Function: Draw Mode
- Free, Steps, Ramp Up, Ramp Down; right-click to erase zones.
- Function: Rate + Sync
- Free or in-time speed.
- Function: Env / LFO / Key Trig
- Env = once per note with sustain; LFO = cyclic; Key Trig = cyclic but restarts on every note.
- Function: Bipolar / Polyphonic
- Positive and negative values; an independent phase per note (only Env and Key Trig).
- Modulation Matrix (1–8, 9–16)
- 8 sources in columns × 8 destinations in rows per page; the cell is the amount (drag, double-click to reset).
Advanced: Effects
- Routing / On-Off / Bypass / Selection / Presets / Copy / Dry-Wet
- Three slots in series or parallel with 16 effects: time (Delay, Tape Echo, Pitch-Shift Delay, Reverb), distortions (Distortion, Bitcrusher), dynamics (Compressor, Multiband), modulation (Chorus, Chorus JUN-6, Flanger, BL-20 Flanger, Phaser, Stereo Pan), filters (Multi Filter, Param EQ).
Sound design tips
Vector and waves
- Choose complementary waves: a "body" wave (saw, sine, analog-like) and a "color" wave (digital spectra, formants, bells) on opposite axes; moving between the two gives you a readable change. Four waves that are too similar produce no perceptible movement.
- Level balance: some digital waves are much louder or brighter than others: place the Mix Envelope's sustain point where the sound is balanced, and use the extreme points only for attacks or transitions.
- Detuning: 3–10 cents between oscillators on different axes gives beating that changes with the vector, a natural "chorus" effect without a chorus.
- Octave or fifth intervals (Freq) between the oscillators create "composite" organ-like timbres; avoid dissonant intervals on heavily used axes.
Timing
- Mix Envelope vs Amp Envelope: if the mix changes faster than the volume attack, the change can't be heard; for pads, make the vector path last 1–4 s with an amplitude attack of 300–800 ms.
- Tempo-synced loops: sync the Mix Envelope and choose lengths of 1/2 or 1 bar: the texture "pulses" with the track instead of drifting out of phase.
- Release: bright digital waves with long releases fill up the highs: for pads at 100 BPM stay between 1 and 3 s and control it with the filter.
Filter and frequencies
- The analog filter is the quickest way to make harsh digital waves sound "analog": Cutoff at 50–70% with a light Env Amt.
- Digital waves have energy between 3 and 8 kHz: if the sound "stabs", lower the Cutoff before using EQ; a small cut at 3–5 kHz (2–3 dB) helps under a vocal.
- In the low end the VS is thin: below 120 Hz it's better to leave room for another instrument or add a sine-wave oscillator an octave below.
Modulation
- Velocity → X or Y position of the vector: playing hard changes the timbre, not just the volume; it is more expressive than velocity → filter.
- Mod wheel → joystick axis for real-time morphing.
- Functions in Key Trig for rhythms on Cutoff or Amp: it makes static pads "breathe".
Common mistakes
- Mix Envelope on with the joystick moved: the joystick is an offset, and it can push the vector outside the intended zones.
- Imported waves without a clean cycle: clicks and noise; use single-cycle files.
- Glide in Original mode in polyphony: unpredictable portamentos between voices if you don't want them.
Presets to recreate
Evolving vector pad
Pad · Ambient, soundtracks
A pad that slowly shifts color from warm to glassy thanks to the Mix Envelope, which moves the blend point between the four oscillators.
- Oscillators: Osc A analog sawtooth wave, Freq 0, Fine +4 cents; Osc B choir/formant wave, Freq 0; Osc C glassy bell-like digital wave, Freq 0, Fine -4 cents; Osc D sine, Freq -12.
- Vector mixer: Mix Envelope (Advanced → Mixer) with point 1 on A, point 2 on B (1.5 s), point 3 on C (2 s), point 4 at center as Sustain, point 5 on D (release 2 s); Loop OFF.
- Filter: analog 24 dB/oct low-pass, Cutoff 60%, Reso 10%, Env. Amt 15%.
- Filter envelope: DADSR mode, Delay 0, A 1 s, D 2 s, S 70%, R 2.5 s.
- Amplitude envelope: DADSR, Delay 0, A 700 ms, D 1 s, S 90%, R 2.5 s.
- LFO and modulation: LFO 1 triangle 0.2 Hz, Amp 15%, to the B–D axis in the matrix; Mod Wheel → A–C axis to shift the timbre by hand.
- Voice and glide: polyphonic, Unison OFF, Glide 0, Spread 50%.
- Effects: Chorus On (Rate 0.4 Hz, Depth 40%) → Reverb (5 s, Dry/Wet 35%).
VS digital choir
Pad / Vocals · Rush — Hold Your Fire (1987); Whitesnake — Here I Go Again (1987)
A synthetic choir built with formant waves, in the spirit of the factory VS Choir preset. The hardware's VS Choir is front and center on Rush's Hold Your Fire and opens Whitesnake's Here I Go Again; here it is rebuilt on the Prophet-VS V, which is its direct emulation.
- Oscillators: Osc A formant wave, open vowel (a), Freq 0; Osc C formant wave, closed vowel (o), Freq 0, Fine +5 cents; Osc B soft sawtooth wave, Freq 0; Osc D breathy noise wave, Freq +12.
- Vector mixer: joystick near the A–C axis (55% toward A), slightly toward B; D at 10%.
- Filter: 24 dB/oct low-pass, Cutoff 55%, Reso 0%, Env. Amt 10%.
- Filter envelope: DADSR, A 300 ms, D 1 s, S 80%, R 1.5 s.
- Amplitude envelope: DADSR, A 250 ms, D 800 ms, S 85%, R 1.8 s.
- LFO and modulation: LFO 1 triangle 0.3 Hz, Amp 12%, to the A–C axis (the choir changes vowel); LFO 2 sine 5 Hz to pitch on the mod wheel.
- Voice and glide: Unison with 2 voices, Detune 15%, Glide 0.
- Effects: Chorus On (Depth 50%) → Reverb hall (3 s, Dry/Wet 30%).
Glassy pluck
Pluck · Synthpop, trance, video game music
A bright, short digital pluck for arpeggios and riffs: the metallic attack of the digital wave turns into a sawtooth body within a few milliseconds.
- Oscillators: Osc A bell-like digital wave, Freq 0; Osc B same wave, Freq +12; Osc C sawtooth, Freq 0, Fine +3 cents; Osc D sawtooth, Freq +12.
- Vector mixer: Mix Envelope that starts on A and reaches C in 150 ms, then stays at center.
- Filter: 24 dB/oct low-pass, Cutoff 35%, Reso 20%, Env. Amt 55%.
- Filter envelope: DADSR, A 0, D 220 ms, S 0%, R 200 ms.
- Amplitude envelope: DADSR, A 0, D 500 ms, S 0%, R 300 ms.
- LFO and modulation: no LFO; Velocity → Cutoff +25% in the matrix.
- Voice and glide: polyphonic, Glide 0; Arpeggiator On, Sync 1/16, Pattern Up/Down, Octave Range 2, Gate 60%.
- Effects: Dotted 1/8 delay (feedback 30%, Dry/Wet 25%) → Reverb plate (1.2 s, Dry/Wet 20%).
Looping rhythmic texture
FX / Sequence · IDM, soundtracks, electronic
A pad that pulses in time: the synced, looping Mix Envelope cycles through four different waves and the MSEG Filter Envelope acts as a rhythmic gate.
- Oscillators: Osc A sawtooth, Osc B digital square, Osc C formant wave, Osc D granular noise wave; all Freq 0, Fine 0.
- Vector mixer: Mix Envelope with Tempo Sync ON, 4 points on the four corners, Loop ON between point 1 and 4, Repeat infinite, duration 1 bar.
- Filter: 24 dB/oct low-pass, Cutoff 30%, Reso 25%, Env. Amt 40%.
- Filter envelope: MSEG mode with three synced 1/16 peaks, Loop ON.
- Amplitude envelope: DADSR, A 20 ms, D 0, S 100%, R 1 s.
- LFO and modulation: Function 1 in Key Trig on Reso (+20%) for variation on every note.
- Voice and glide: polyphonic, Glide 0.
- Effects: Ping-pong delay 1/4 (feedback 35%, Dry/Wet 25%) → Reverb (2.5 s, Dry/Wet 25%).
Hybrid digital bass
Bass · Synthpop, industrial
A bass with a digital timbre and an analog body: sine below and a rich digital wave above, filtered by the analog low-pass.
- Oscillators: Osc A sine, Freq -12; Osc C harmonically rich digital wave (FM-type), Freq 0; Osc B and D sawtooth, Freq 0, Fine +4 cents.
- Vector mixer: joystick between A and C (60% toward A), B and D at minimum.
- Filter: 24 dB/oct low-pass, Cutoff 25%, Reso 25%, Env. Amt 45%.
- Filter envelope: DADSR, A 0, D 300 ms, S 20%, R 120 ms.
- Amplitude envelope: DADSR, A 0, D 600 ms, S 80%, R 100 ms.
- LFO and modulation: Velocity → A–C axis (toward C) in the matrix: playing hard makes the bass more digital.
- Voice and glide: Unison with 2 voices, Detune 5%, Glide 30 ms with Legato ON, Spread 10%.
- Effects: Light Distortion (drive 15%) → Compressor 4:1; no reverb.
In genres and records
- Late-'80s rock and pop: the factory VS Choir is front and center on Rush's Hold Your Fire and opens Whitesnake's Here I Go Again (1987 version); Prince is among the documented users.
- Industrial and dark electronic: Trent Reznor (Nine Inch Nails) uses it for digital textures and cold pads.
- Soundtracks: John Carpenter is among the users; Kyle Dixon and Michael Stein use it for pads and effects in the Stranger Things theme.
- Synthpop and electronic: Depeche Mode, Vince Clarke and Erasure, Kraftwerk, Apollo 440; Vangelis and Brian Eno are among the users.
- Ambient, new age, downtempo: pads that change slowly thanks to the Mix Envelope.
- Synthwave and digital retro: the late-'80s color, different from pure analog.
- Trance, progressive and IDM: vector pads and sequences generated by looping envelopes.
- Modern pop, hyperpop and indie electronic: bright digital keys and textures from imported samples.
- Video game and film music: transitions, swells, hybrid timbres.