What it is and how it works
In a room, sound reaches the listener in three stages: the direct sound; the early reflections (ER: the first bounces off walls, floor and ceiling, within the first 5–80 ms), which the brain uses to judge size and distance; and the tail (late reverb), a dense cloud of decaying reflections. An artificial reverb recreates these stages with algorithms (networks of delays, allpass filters and feedback: algorithmic) or with a recording of the response of a real space (convolution, impulse response).
In the mix, reverb serves for: depth (front/back), shared space (gluing instruments into the same environment), size and sustain (bigger vocals and instruments), character and effect (1970s plate, 1980s gated, ambient shimmer).
Parameters one by one
- Decay / RT60: the time in which the tail drops by 60 dB. Small room 0.3–0.8 s; medium room 0.8–1.5 s; plate 1.2–2.5 s; hall 1.8–3.5 s; ambient 4–20 s (Fruity Reeverb 2 goes up to 20 s).
- Pre-delay: the gap between the direct sound and the start of the reverb. It separates the source from the space: with 20–40 ms (or 1/64–1/32 in time) the vocal stays "in front" even with a long reverb. Pre-delay 0 = source inside the space, further away.
- Size / Room size: perceived size (spacing of the reflections). In LuxeVerb, Size doesn't change the decay: 0–10 sounds like plate/electromechanical, 10–50 acoustic rooms, above 50 enormous spaces.
- Diffusion / Density: low = distinct, "grainy" reflections (good on pads and slow vocals, bad on percussion); high = smooth tail (percussion, drums).
- Early reflections: level and type of the early reflections. High = sense of a room and closeness to the walls; low = "pure" tail. In Fruity Reeverb 2: ER.
- Damping / High damping / Brightness: how quickly the highs decay relative to the mids: more damping = a room with soft surfaces, a warmer and less sibilant reverb. In Fruity Reeverb 2: DAMP; in LuxeVerb: Brightness.
- Bass multiplier and crossover: relative decay of the lows (Fruity Reeverb 2: BASS and CROSS). Long lows = big but muddy space: in pop and hip hop usually < 1×.
- Modulation: slightly varies the delay lines for a livelier, less metallic tail (Fruity Reeverb 2: SPEED and MOD; LuxeVerb: Mod Amp and Mod Freq). Low on pitched instruments like piano, higher on pads and vocals.
- Width / Stereo separation: width of the return (Fruity Reeverb 2: SEP; LuxeVerb: Width, default 1.25).
- Input filters: Low cut and High cut before the reverb (Fruity Reeverb 2: L.CUT, H.CUT; LuxeVerb: Input Low/High Cut).
- Dry/Wet: on a send, Dry 0% and Wet 100% (as the Fruity Reeverb 2 manual recommends for send tracks).
- Freeze: freezes the tail (LuxeVerb: Freeze, Sustain).
- Envelope/ducking/gate: LuxeVerb has an envelope that modulates wet or decay: positive scale = gated reverb, negative = ducking.
Tempo-synced decay and pre-delay
- Decay: for vocals and main instruments, the tail should end (or drop a lot) before the next strong hit that matters: often a quarter note or half a bar in fast songs, 1–2 bars in ballads.
- Pre-delay: 1/64 = 60,000 / BPM / 16. At 120 BPM: 1/64 ≈ 31 ms, 1/128 ≈ 16 ms. At 90 BPM: 1/64 ≈ 42 ms.
- Reverb that "pumps" in time: sidechain compressor from the kick on the return (EDM).
How to organize reverbs (sends)
Create 2–4 dedicated mixer tracks in FL, each with a reverb at 100% wet, and feed them from the tracks with the send knobs:
- Short room (0.4–0.8 s): glues drums, guitars, percussion into the same environment.
- Plate (1.2–2 s, pre-delay 20–40 ms): vocal and snare.
- Hall or long reverb (2–3.5 s): pads, strings, effects, choruses.
- Optional: effect reverb (shimmer, gated, spring) for specific moments.
On the return: EQ (HP 150–400 Hz, LP 6–10 kHz), optional de-esser at the input, sidechain compression from the vocal or kick, level automation between verse and chorus.
Starting settings by instrument
| Source | Type | Decay | Pre-delay | Return EQ | Approx. level |
|---|---|---|---|---|---|
| Pop vocal | plate | 1.2–1.8 s | 20–40 ms | HP 300 Hz, LP 7 kHz | −18/−24 dB below the vocal |
| Rap vocal | room or short plate | 0.6–1.2 s | 10–30 ms | HP 400 Hz, LP 6 kHz | very low, almost dry |
| Ballad vocal | hall or long plate | 2–3 s | 40–80 ms | HP 250 Hz, LP 8 kHz | −15/−20 dB |
| Pop/rock snare | plate or room | 1–1.8 s | 0–10 ms | HP 250 Hz | noticeable |
| Kick | almost never; very short room | 0.3–0.5 s | 0 ms | HP 100 Hz | very low |
| Hi-hat, percussion | room | 0.4–0.8 s | 0–10 ms | HP 500 Hz | low |
| Acoustic guitar | room or hall | 0.8–2 s | 10–20 ms | HP 200 Hz | medium |
| Piano | hall or chamber | 1.5–2.5 s | 10–30 ms | HP 150 Hz | medium |
| Pads and strings | hall | 2.5–4 s | 20–50 ms | HP 200 Hz | medium-high |
| Bass, 808 | none (or only above 200 Hz) | — | — | — | — |
By genre
- Trap, drill, modern rap: vocal almost dry and very close; long reverbs only on ad-libs, melodies and throws.
- Pop: plate on vocal, room on drums, hall on pads; automation between sections.
- R&B: longer, softer plates and halls on the vocal and backing vocals.
- Rock: room on the drums (also gated), plate on the vocal.
- EDM: long halls with sidechain from the kick; huge reverbs in breakdowns.
- Jazz, acoustic, orchestral: a single realistic space (hall or chamber, often convolution) for everything, with small differences in level and pre-delay.
- Lo-fi: dark spring and plate.
Common mistakes
- Reverb as an insert on every track: different spaces, a confused mix and wasted CPU.
- No HP on the return: mud at 100–300 Hz.
- Zero pre-delay on the vocal with a long decay: the vocal moves away and loses intelligibility.
- Reverb on bass and 808: a confused low end.
- Level set in solo: a reverb that sounds right in the full mix becomes enormous when the arrangement thins out. Automate.
- Sibilants in the reverb: de-esser at the input.
How to hear it
- Raise the send until you clearly hear the reverb, then lower it until you no longer hear it as an effect: the right value is just above that point. Mute it: if the vocal becomes "naked", it was working.
- Listen to the reverb return alone: it must be clean, without mud and without sibilants.
Starting settings
| Parameter | Value | Why |
|---|---|---|
| Decay | Room 0.4–0.8 s; plate 1.2–2.5 s; hall 1.8–3.5 s | Size and sustain. |
| Pre-delay | 10–40 ms or tempo-synced 1/64 | Source in front of the space. |
| Diffusion | High on percussion, medium on vocals and pads | Smooth or grainy tail. |
| Damping | Medium-high in pop and hip hop | Warm tail, fewer sibilants. |
| Bass multiplier | 0.5–1× | Space without mud. |
| Return EQ | HP 150–400 Hz, LP 6–10 kHz | Cleanliness. |
| Dry/Wet on a send | 0% / 100% | Amount set by the send. |
| Number of reverbs | 2–4 sends | Coherent space. |
Frequencies to watch
| Range | What to do |
|---|---|
| Below 150–400 Hz (return) | HP on the return: no mud and no reverberated bass. |
| 2–5 kHz (return) | Reduce if the reverb covers vocal intelligibility. |
| 5–10 kHz (input) | De-esser at the input: no "s" in the tail. |
| Above 7–10 kHz (return) | LP for a darker, more distant tail (damping). |
Example chain
| Step | Tool | Settings | Why |
|---|---|---|---|
| Source | EQ, compression, de-esser on the track | — | Clean signal. |
| Send | FL mixer: post-fader send / Fruity Send pre-fader | Send level | Dosage per source. |
| De-esser at the input (vocal) | Pro-DS / Maximus on the reverb track | Range 6–10 dB | No "s" in the tail. |
| Reverb | Fruity Reeverb 2 / LuxeVerb / Fruity Convolver / Valhalla VintageVerb / Pro-R 2 | See table | The space. |
| Return EQ | Fruity Parametric EQ 2 | HP 300 Hz, LP 8 kHz | Integration into the mix. |
| Ducking on the return | Fruity Limiter COMP with sidechain (vocal or kick) / LuxeVerb negative Envelope | GR 3–6 dB | Clarity and groove. |
How to check the result
- Spectrum of the return: attenuated below 150–300 Hz; no metallic resonance peaks (a narrow band sticking out by more than 6 dB).
- Correlation of the return between 0 and +0.6 (wide but compatible); the overall mix stays above +0.2.
- In mono the reverb doesn't disappear (at least part of the tail remains) and doesn't increase in level.
- The vocal tail drops by at least 10–15 dB before the next phrase in dense verses (oscilloscope/peak meter on the return).