Workflow stages

Editing

Goal

Make every track clean, in time, and in tune before any sound decision. Editing removes what shouldn't be there (noises, clicks, excessive breaths, bleed) and corrects what is out of place (timing, pitch, phase), so that EQ and compression work on the music and not on the flaws.

Step-by-Step Procedure

1. Cleaning the Clips

  • Cut the silences between phrases (vocals, guitars, horns) or lower them with clip gain of −10/−20 dB: chair noises, hiss, leaking headphones.
  • Fades of 5–10 ms at the start and end of each clip; crossfades of 10–30 ms on internal cuts (longer on sustained sounds).
  • Remove clicks, pops, and mouth noises with editing or with de-click (see "Noise Reduction and Audio Restoration").
  • Breaths: lower them by 6–12 dB, don't remove them all; those before strong phrases add energy.

2. Timing

  • Played drums: align the main hits (kick, snare) to the grid or to a human reference; quantize at 50–80% to preserve the groove. Work on all the drum tracks together (group edit) so as not to create phase problems between the microphones.
  • Bass: align the note attacks with the kick where they play together.
  • Double vocals and choirs: align the start and end of words with the lead vocal (VocAlign, Synchro Arts Revoice, or manual editing); the final consonants (s, t, k) of the doubles should be shortened or lowered to avoid multiple "hits."
  • Samples and loops: cut exactly on the transient, with tempo and swing consistent with the project.

3. Pitch

  • Lead vocal correction with Melodyne, Auto-Tune, or NewTone (FL Studio): centered notes, natural vibrato and glissandi preserved (see "Auto-Tune and Melodyne").
  • Choirs and doubles tuned to the lead vocal, not just to the scale.
  • Kick, 808, and tom samples tuned to the key of the song (Pitcher, NewTone, or the sampler).

4. Phase and Polarity

  • Multi-mic setups (drums, guitars, bass DI + amp): polarity and alignment before any EQ (see "Phase Alignment and Polarity").
  • Layered samples: first half-waves in the same direction.

5. Take Selection and Comping

  • If there are multiple takes, build the best track (comp) phrase by phrase; keep the alternatives muted.
  • Remove parts the arrangement doesn't use: fewer tracks means less mud.

6. Consolidation

  • Print (consolidate) the edited tracks into new continuous clips from the start of the song: the session becomes lighter and the edits don't shift by mistake.

Target Values

CheckValue
Clip fades5–10 ms; crossfade 10–30 ms
Breaths−6/−12 dB relative to the vocal
Silences between phrasesNoise below −60 dBFS
Quantization of played parts50–80%
Timing offset of doublesWithin 10–20 ms on word attacks
Vocal pitchNotes within ±10–15 cents of center where there is no intended expressiveness
Level difference between 808/bass notesWithin 2–3 dB

Common Mistakes

  • Quantizing played drums and bass at 100%: stiff groove.
  • Editing just one drum microphone: phase cancellations between the microphones.
  • Pitch correction that is too fast on non-stylistic vocals: unintended robotic effect.
  • Removing every breath and noise: artificial-sounding voice.
  • Leaving the final consonants of the doubles unaligned: multiple "s" and "t" sounds the de-esser can't control.

Starting settings

ParameterValueWhy
Fade5–10 ms, crossfade 10–30 msNo clicks.
Breaths−6/−12 dBNatural, not intrusive.
Quantization50–80%Precision with groove.
DoublesAligned within 10–20 ms, final consonants reducedVocal cohesion.
Pitch±10–15 cents where there is no expressivenessClean vocal.
ConsolidationContinuous clips from the startStable session.

Frequencies to watch

RangeWhat to do
80–150 HzPlosives and mic bumps: HP on the syllable or clip gain.
5–9 kHzUnaligned final consonants of the doubles: they add up like multiple sibilants.
Full bandEditing clicks: 5–10 ms fades.

Example chain

StepToolSettingsWhy
CleanupPlaylist / EdisonCuts, fades, clip gainSilences and clicks.
RestorationEdison / iZotope RXDe-noise, de-clickResidual noises.
TimingPlaylist, slicing, VocAlignQuantization 50–80%Precise groove.
PitchNewTone / Melodyne / Auto-TuneNatural correctionIn-tune vocals.
PhaseAlignment and polarityBefore EQFull sum.
ConsolidationExport or ConsolidateContinuous clipsFoundation for the mix.

How to check the result

  • Noise level in the pauses of recorded vocals and instruments below −60 dBFS.
  • No audible click at the start and end of clips (listening while zoomed in on the cut points).
  • Peak and RMS of the consolidated vocal: phrases within ±3 dB of each other before compression.
  • 808/bass: level difference between notes within 2–3 dB; no note with a fundamental out of key.
  • Sum of the drum microphones after group editing: Sub and Bass bands no lower than before editing.

Sources

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