What it is and how it works
Bus compression is applied to a group of summed tracks (drum bus, vocal bus, music bus, mix bus). A single compressor reacting to the sum makes all the elements move together: when the kick hits, the others dip a little too. This bond makes the group more cohesive, as if it had been played in the same room: that is the “glue”. You need little reduction (1–4 dB), low ratios and musical timings.
Bus structure in FL Studio
- Create mixer tracks for the groups: Drums (kick, snare, clap, hi-hat, percussion), Bass (bass + 808), Music (synths, guitars, piano, pads), Vox (lead vocal, doubles, backing vocals), FX (risers, impacts) and the send effect tracks (reverb, delay).
- Route each track to its bus: select the source and, on the bus track, right-click the route arrow → “Route to this track only” (removes the direct send to the Master). The buses then go to the Master.
- The tracks remain visible and you can work by groups (bus fader = group volume).
Parameters and typical values
- Ratio: 2:1 on the mix bus, 2–4:1 on subgroups, rarely 10:1 (effect).
- Attack: slow-medium, 10–30 ms: lets the transients through (punch) and compresses the body. Attacks of 0.1–1 ms flatten the mix.
- Release: Auto (widely used on the SSL) or in time: 100–300 ms. The release determines the “breathing”: watch the GR meter, it should return to zero between the strong beats.
- Threshold / GR: 1–2 dB on the mix bus, 2–4 dB on drum bus and music bus, 2–3 dB on the vocal bus.
- Sidechain HPF: 60–150 Hz. Prevents kick and 808 from controlling the whole bus (pumping).
- Mix: 50–100%; with the mix at 50–70% the glue is more transparent.
- Knee: soft on the mix bus.
The classic: SSL G Bus Compressor
Ratio 2, 4 or 10:1; attack 0.1, 0.3, 1, 3, 10, 30 ms; release 0.1, 0.3, 0.6, 1.2 s and Auto. Starting setting for the mix bus: 2:1, attack 30 ms, release Auto (or 0.1 s), GR 1–4 dB, then make-up for equal level. For the drum bus: 4:1, attack 10–30 ms, release 0.1 s or Auto, GR 3–4 dB.
Mix bus: before or after?
- Mixing “into” the compressor: you insert it early (after the rough balance) and mix while already hearing its action. Many engineers do this: the mix adapts to the glue.
- Inserting it at the end: you risk changing the balance as soon as you insert it.
- Either way: light GR, comparison at equal volume, and no limiter “to hear it” when you evaluate the compressor.
Starting settings by bus
| Bus | Type | Ratio | Attack | Release | GR | Notes |
| Drums | VCA (SSL, Glue) | 4:1 | 10–30 ms | 100 ms / Auto | 2–4 dB | sidechain HPF 60–90 Hz if the kick pumps too much |
| Bass (bass+808) | Opto or VCA | 2–3:1 | 20–30 ms | 150–300 ms | 1–3 dB | or just saturation and clipper |
| Music | VCA/vari-mu | 2:1 | 20–30 ms | Auto | 1–3 dB | filtered sidechain 100 Hz |
| Vox | Opto/VCA | 2–3:1 | 10–20 ms | 100–200 ms | 2–3 dB | after the de-esser on the individual vocals |
| Mix bus | VCA (SSL) or vari-mu | 2:1 | 10–30 ms | Auto | 1–2 dB | before color EQ and limiter |
By genre
- Pop/K-pop: SSL mix bus 2:1 1–2 dB, carefully crafted vocal bus.
- Rock: drum bus 3–4 dB that “breathes”, mix bus 2 dB.
- Hip hop/trap: drum bus often with saturation and clipper instead of compression; mix bus 1–2 dB or nothing, loudness achieved in the master.
- EDM/house: the groove comes from the sidechain; light mix bus compressor with release in time (1/8 or 1/16).
- Jazz/orchestral: mix bus almost nil (0–1 dB), light vari-mu.
Combinations on the mix bus
- Light corrective EQ (rarely).
- Glue compressor (1–2 dB).
- Color EQ (Pultec, Baxandall: +0.5/+1 dB air).
- Light saturation (tape or console).
- Clipper/limiter only for reference listening (remove it before exporting the premix for mastering, or leave it if you do the master yourself).
Common mistakes
- Attack too fast on the mix bus: the mix flattens and loses punch.
- Too much GR (over 4 dB on the mix bus): pumping and closing down.
- No sidechain filter with a very strong 808: the whole bus dips on every 808 note.
- Glue on buses with tracks that are already heavily compressed: little effect, more noise and flatness.
- Uncompensated make-up: the glue “sounds better” only because it is louder.
How to hear it
- Temporarily bring the GR to 6–8 dB and listen to the pumping; move the release until it breathes in time; then reduce the threshold until you get 1–2 dB.
- A/B at equal volume: with the glue the elements seem to be “in the same space”, the tails come closer to the hits, the mix sounds more finished.
Starting settings
| Parameter | Value | Why |
|---|
| Mix bus ratio | 2:1 | Cohesion without squashing. |
| Attack | 10–30 ms | The transient gets through: punch preserved. |
| Release | Auto or 100–300 ms (in time) | Musical breathing. |
| Mix bus GR | 1–2 dB (max 3–4) | Invisible glue. |
| Drum bus GR | 2–4 dB | Tighter drums. |
| Sidechain HPF | 60–150 Hz | Avoids pumping caused by the bass. |
| Mix | 50–100% | More transparent glue with a partial mix. |
Frequencies to watch
| Range | What to do |
|---|
| Below 60–150 Hz (sidechain) | HPF in the bus compressor's sidechain to prevent kick and 808 from controlling everything. |
| Whole spectrum | Glue doesn't equalize: if a bus requires a lot of EQ, work on the individual tracks. |
Example chain
| Step | Tool | Settings | Why |
|---|
| Individual tracks | EQ + compression per track | Balance already good | The bus doesn't fix individual problems. |
| Routing to buses | FL mixer: 'Route to this track only' | Drums, Bass, Music, Vox, FX | Controllable sums. |
| Bus compressor | Fruity Compressor (Hard or Medium) / Cytomic The Glue / Waves or UAD SSL G / Pro-C 2 (Bus) | 2–4:1, attack 10–30 ms, Auto, GR 1–4 dB | Group cohesion. |
| Bus saturation | Soundgoodizer (with careful dosing) / Fruity Blood Overdrive / Waves J37 / Softube Tape | Light drive | Harmonic density. |
| Mix bus | Glue compressor + color EQ + (listening clipper/limiter) | GR 1–2 dB | Cohesive mix before the master. |
How to check the result
- Average GR on the mix bus 1–2 dB; GR peaks no more than 4 dB in the loudest sections.
- Mix bus crest factor drops by 1–2 dB with the glue, no more.
- No visible pumping of the short-term level on the 808 notes (if there is, enable the sidechain filter).
- Integrated loudness with and without the compressor equal within 0.5 LU during the comparison (make-up compensated).